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D&D Wargaming: Good OOC
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<blockquote data-quote="nameless" data-source="post: 1440805" data-attributes="member: 1543"><p>I'd be amenable to keeping a larger portion of my archons alive and saving some mephits at the same time, if that would make it a little less severe. Ideally, they were going to be surrounding the dragon, so unless he managed to get away from all of them, no more than maybe 1/3 would be in the same cone. Likewise, only about that many mephits would be blown away.</p><p></p><p>Finally, the Aid spell that the archons have would probably give them enough hit points to survive the blast if they make their saves (which most of them won't anyways), or if they rolled high on their d8+10 temporary hp. In any case, there's a good chance they're dying and not dead (same with the mephits), so a little first aid in the next few rounds might save units on both sides.</p><p></p><p>I hope the Dragon and Druid are dusted, though. *grin*</p></blockquote><p></p>
[QUOTE="nameless, post: 1440805, member: 1543"] I'd be amenable to keeping a larger portion of my archons alive and saving some mephits at the same time, if that would make it a little less severe. Ideally, they were going to be surrounding the dragon, so unless he managed to get away from all of them, no more than maybe 1/3 would be in the same cone. Likewise, only about that many mephits would be blown away. Finally, the Aid spell that the archons have would probably give them enough hit points to survive the blast if they make their saves (which most of them won't anyways), or if they rolled high on their d8+10 temporary hp. In any case, there's a good chance they're dying and not dead (same with the mephits), so a little first aid in the next few rounds might save units on both sides. I hope the Dragon and Druid are dusted, though. *grin* [/QUOTE]
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