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D&d We Have Became Too Nice
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<blockquote data-quote="Shard O'Glase" data-source="post: 372079" data-attributes="member: 1134"><p>When 3e 1st came out I was the member f the group most up on the rules so I ran the games. Considering how amny people died, I don't think 3e is any less lethal. (1st&2nd level any stray shot can kill anyone on the team) Higher levels well crits are brutal now, that lame forge of fury encounte killed 2 in my game(though the monk klled himself..your in a fast moving underground river geting pullrd closer to the tentacled sharp touthed monster,..I use my escape artist to break free, uh yeah but your under water and have a one str right now are you sure you want to do this, ..yes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> ), dragons ar nasty, save or dies still proliferate the game, your held, next round since no one has stepped up to protect you make a fort save or die, the lsit just goes on and on. </p><p></p><p>Dms may be wussie but the rules aren't. Not to get into a play by the dice debate, but you better let the dice fall where they may, and not baby your players if you want it to be deadly. If you always uncrit the crits well yeah its less lethal. What I think has hapened is this less lethal, throw the players a bone so they don't get smoked by a crit mentality has become more accepted. Not saying this is bad or good, just that the encounters are still just as deadly, but that maybe DMs feel more free to let the players slide when the roll good now.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 372079, member: 1134"] When 3e 1st came out I was the member f the group most up on the rules so I ran the games. Considering how amny people died, I don't think 3e is any less lethal. (1st&2nd level any stray shot can kill anyone on the team) Higher levels well crits are brutal now, that lame forge of fury encounte killed 2 in my game(though the monk klled himself..your in a fast moving underground river geting pullrd closer to the tentacled sharp touthed monster,..I use my escape artist to break free, uh yeah but your under water and have a one str right now are you sure you want to do this, ..yes :rolleyes: ), dragons ar nasty, save or dies still proliferate the game, your held, next round since no one has stepped up to protect you make a fort save or die, the lsit just goes on and on. Dms may be wussie but the rules aren't. Not to get into a play by the dice debate, but you better let the dice fall where they may, and not baby your players if you want it to be deadly. If you always uncrit the crits well yeah its less lethal. What I think has hapened is this less lethal, throw the players a bone so they don't get smoked by a crit mentality has become more accepted. Not saying this is bad or good, just that the encounters are still just as deadly, but that maybe DMs feel more free to let the players slide when the roll good now. [/QUOTE]
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