D&D Weather!!!

Scribble

First Post
At the moment I live on the east coast. It's getting closer and closer to fall...

For some reason, I'm not sure why, but whenever I picture a typical "D&D world moment" in my head, I picture it being fall... The leaves changing colors, the weather cool, but not cold...

Is this strange? :confused:
 

log in or register to remove this ad


Scribble said:
At the moment I live on the east coast. It's getting closer and closer to fall...

For some reason, I'm not sure why, but whenever I picture a typical "D&D world moment" in my head, I picture it being fall... The leaves changing colors, the weather cool, but not cold...

Is this strange? :confused:

Not really, I tend to agree with you. Maybe it is because you don't need to think about fatigue rules for heat wearing armor or frostbite rules for the cold :)
 

MojoGM said:
Not really, I tend to agree with you. Maybe it is because you don't need to think about fatigue rules for heat wearing armor or frostbite rules for the cold :)


Maybe.. :p

Maybe it's from all the Larry Elmore paintings that seem to be set in fall?
 




Autumn is my favorite season. I even have a magical forest in my campaign world that is always in a state of "autumn".

I actually can not say I have a particular season I picture games in. Each season presents something unique. Thunderstorms in summer to mess with spellcasters. Suprise cold snaps in spring. Fallen leaves in autumn to make sneaking that much harder. And snowy batles in the dead of winter with the dramatic puffs of everyones breath....
 

No, it's not strange. I live in Michigan and I always thought that adventuring weather was in the fall. Maybe because I've always enjoyed sitting in front of a cozy fire I've built and reading my D & D books. I also blame Tolkein because when I think of the Shire, I think harvest time and the fall colors.
 

I'm the opposite. I always pictured campaigns starting in the spring as the snows thawed and the roads became passable again. Wandering bards brought new tales of strange goings-on, and it was time for every good adventurer to shake off the cob-webs of an indolent winter and hit the road.

Autumn was when campaigns wrapped up.
 

Remove ads

Top