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<blockquote data-quote="Desdichado" data-source="post: 2947385" data-attributes="member: 2205"><p>Oh, I almost forgot (I guess it <strong>has</strong> been a while since I ran that game after all...) we also used a rule from <em>Unearthed Arcana</em> where armor converted a certain amount of "real" damage into subdual damage. So a couple of game hours after a fight, the PCs had recovered from their subdual damage and were usually at about 50% or so. That along with changing Heal to work like Treat Injury usually got them up near 75% (we were playing around 6th level, so it's not like the PCs had gajillions of hit points yet either.) That made a huge difference in how much healing was needed.</p><p></p><p>There was also a spell available that could heal, but since it tended to do Sanity damage, and the only guy in the group who wanted to learn spells had the lowest Wisdom and Sanity in the group, they tended to never use it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>And re: gribble -- yeah, I didn't intend to outright imitate Sigil, but the basic concept being so similar is difficult to avoid.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 2947385, member: 2205"] Oh, I almost forgot (I guess it [b]has[/b] been a while since I ran that game after all...) we also used a rule from [i]Unearthed Arcana[/i] where armor converted a certain amount of "real" damage into subdual damage. So a couple of game hours after a fight, the PCs had recovered from their subdual damage and were usually at about 50% or so. That along with changing Heal to work like Treat Injury usually got them up near 75% (we were playing around 6th level, so it's not like the PCs had gajillions of hit points yet either.) That made a huge difference in how much healing was needed. There was also a spell available that could heal, but since it tended to do Sanity damage, and the only guy in the group who wanted to learn spells had the lowest Wisdom and Sanity in the group, they tended to never use it. :) And re: gribble -- yeah, I didn't intend to outright imitate Sigil, but the basic concept being so similar is difficult to avoid. [/QUOTE]
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