Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
D&D with checkpoints?!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goonalan" data-source="post: 6044279" data-attributes="member: 16069"><p>The safe area is where the DM wants to put them- they may be back in town, or else with the agreement of the DM the players could withdraw from the dungeon (or whatever) and hide in such a way as to guarantee they will not be attacked. The players may even construct a safe area within the dungoen/scenraio using spells, and... stuff- but making a safe room, a save point?</p><p></p><p>I mean its your game but... it just sounds like the player is scared of dying, or else D&D to them is a game to score points (and get more stuff, and win)- not build characters, stories and worlds.</p><p></p><p>If the players want to keep their characters a while then sort out individual patrons who will raise them, or do that in game via angels or devils and the like. Or have it purchasable at the local church- although to pay for it may take them on another adventure.</p><p></p><p>If you make death too easy to overcome- 'bingo! I'm back again.' Then getting killed is nothing to be frightened of, as a DM what are you going to do to make them feel like stuff has value, to make them try different things and better choices in-game, to stay alive rather than to respawn again and again.</p><p></p><p>Your the DM, you set the level of danger, is this one player or all the players- if its all then maybe the dial is too high, if its one... kill his PC, as soon as you can (kidding).</p><p></p><p>As for dice hiccup, I think the player is maybe confusing the random nature of dice rolling with his or her inability to appreciate that for every success there's a fail. Suck it up buddy, or else get a hat.</p><p></p><p>Is the next suggestion going to be for 10th level PCs to go XP farming in dungeons designed for Level 1 PCs... </p><p></p><p>"Whatchew doin' nex' Conan, Drizz'zt, Bigby, Tenser et al?"</p><p></p><p>"We're going 'round the Caves of Chaos, level 1-3- it'll be our 20th trip. It's a doozy, Conan there is armed with a flip-flop; Drizz'zt got his pea shooter and the wizards can only use their wands as melee weapons- its a hoot. Although Bigby skinned his knee real bad las' time."</p><p></p><p>Cheers Goonalan</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6044279, member: 16069"] The safe area is where the DM wants to put them- they may be back in town, or else with the agreement of the DM the players could withdraw from the dungeon (or whatever) and hide in such a way as to guarantee they will not be attacked. The players may even construct a safe area within the dungoen/scenraio using spells, and... stuff- but making a safe room, a save point? I mean its your game but... it just sounds like the player is scared of dying, or else D&D to them is a game to score points (and get more stuff, and win)- not build characters, stories and worlds. If the players want to keep their characters a while then sort out individual patrons who will raise them, or do that in game via angels or devils and the like. Or have it purchasable at the local church- although to pay for it may take them on another adventure. If you make death too easy to overcome- 'bingo! I'm back again.' Then getting killed is nothing to be frightened of, as a DM what are you going to do to make them feel like stuff has value, to make them try different things and better choices in-game, to stay alive rather than to respawn again and again. Your the DM, you set the level of danger, is this one player or all the players- if its all then maybe the dial is too high, if its one... kill his PC, as soon as you can (kidding). As for dice hiccup, I think the player is maybe confusing the random nature of dice rolling with his or her inability to appreciate that for every success there's a fail. Suck it up buddy, or else get a hat. Is the next suggestion going to be for 10th level PCs to go XP farming in dungeons designed for Level 1 PCs... "Whatchew doin' nex' Conan, Drizz'zt, Bigby, Tenser et al?" "We're going 'round the Caves of Chaos, level 1-3- it'll be our 20th trip. It's a doozy, Conan there is armed with a flip-flop; Drizz'zt got his pea shooter and the wizards can only use their wands as melee weapons- its a hoot. Although Bigby skinned his knee real bad las' time." Cheers Goonalan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
D&D with checkpoints?!
Top