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'D&D' with True20 -- thoughts?
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<blockquote data-quote="ZSutherland" data-source="post: 3118809" data-attributes="member: 7638"><p>My players simply could not make the characters they wanted. They decided they wanted to be private detectives (a Dedicated investigator, a Fast wheelman/gunner, and a Smart computer expert). Everything was fine and dandy until they realized that with exactly average rolls, doing it as the book suggests (buy everything under your wealth level first), buying a car effectively bankrupted them and they still didn't have weapons or anything else (including a computer for the Smart character).</p><p></p><p>I've heard that it creates the reverse problem later on, that the players can buy anything they want, but since my players were so turned off by it that we never actually played the game, I wouldn't know. There-in lies the burn. I spent money on a game that we -never- played because my players were so opposed to this rule after they tried to use it.</p><p></p><p>As for it being an over-reaction, you are certainly entitled to your opinion. I plain don't like the mechanic, and I don't want to see it gain wider support amongst designers. I therefore exercise the consumer vote and don't buy products that include it.</p></blockquote><p></p>
[QUOTE="ZSutherland, post: 3118809, member: 7638"] My players simply could not make the characters they wanted. They decided they wanted to be private detectives (a Dedicated investigator, a Fast wheelman/gunner, and a Smart computer expert). Everything was fine and dandy until they realized that with exactly average rolls, doing it as the book suggests (buy everything under your wealth level first), buying a car effectively bankrupted them and they still didn't have weapons or anything else (including a computer for the Smart character). I've heard that it creates the reverse problem later on, that the players can buy anything they want, but since my players were so turned off by it that we never actually played the game, I wouldn't know. There-in lies the burn. I spent money on a game that we -never- played because my players were so opposed to this rule after they tried to use it. As for it being an over-reaction, you are certainly entitled to your opinion. I plain don't like the mechanic, and I don't want to see it gain wider support amongst designers. I therefore exercise the consumer vote and don't buy products that include it. [/QUOTE]
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