Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D without Resource Management
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aco175" data-source="post: 9205458" data-attributes="member: 27385"><p>Pulling at the thread of class powers will tug at the HP thread in the fabric of the game. Once we double the HP monsters have, people will complain about combat taking too long. </p><p></p><p>I did like 4e and the powers that could be used each encounter or day. Perhaps nerfing the class powers to make them usable each round or encounter? I fear that will make them bland and then we will be looking at just cutting classes, if, say the rage ability just gives you +1 to hit and damage, or all you had was the reckless attack. Surely that could just be a fighter type. </p><p></p><p>Some powers would be very powerful if usable all the time. Wildshape like in the movie seems like that. Not sure how to fix that. Maybe only have one animal you can turn into? Add ore as you level up? </p><p></p><p>I did like 4e with monsters having cool powers like the PCs. A dragon with unlimited breath attacks is like the movie where Smaug is just using it as the only attack. Cool, yes, but would we then have to limit it as well? Or does the PC powers being unlimited balance that? Interesting things to think about.</p></blockquote><p></p>
[QUOTE="aco175, post: 9205458, member: 27385"] Pulling at the thread of class powers will tug at the HP thread in the fabric of the game. Once we double the HP monsters have, people will complain about combat taking too long. I did like 4e and the powers that could be used each encounter or day. Perhaps nerfing the class powers to make them usable each round or encounter? I fear that will make them bland and then we will be looking at just cutting classes, if, say the rage ability just gives you +1 to hit and damage, or all you had was the reckless attack. Surely that could just be a fighter type. Some powers would be very powerful if usable all the time. Wildshape like in the movie seems like that. Not sure how to fix that. Maybe only have one animal you can turn into? Add ore as you level up? I did like 4e with monsters having cool powers like the PCs. A dragon with unlimited breath attacks is like the movie where Smaug is just using it as the only attack. Cool, yes, but would we then have to limit it as well? Or does the PC powers being unlimited balance that? Interesting things to think about. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D without Resource Management
Top