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<blockquote data-quote="Lanefan" data-source="post: 9206005" data-attributes="member: 29398"><p>Maybe because there comes a point where too much is too much?</p><p></p><p>As we're talking about resource management, the point of these abilities being limited-use is to turn them into manage-able resources and thus force players into having to choose (or guess) when to bust 'em out and when not.</p><p></p><p>Giving them more (or worse, unlimited) uses of these things only serves to jack up the PCs' power level overall, meaning the opponents then need to be similarly jacked in order to keep up; and off we go in an arms race.</p><p></p><p>The power level is already more than high enough.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9206005, member: 29398"] Maybe because there comes a point where too much is too much? As we're talking about resource management, the point of these abilities being limited-use is to turn them into manage-able resources and thus force players into having to choose (or guess) when to bust 'em out and when not. Giving them more (or worse, unlimited) uses of these things only serves to jack up the PCs' power level overall, meaning the opponents then need to be similarly jacked in order to keep up; and off we go in an arms race. The power level is already more than high enough. [/QUOTE]
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