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<blockquote data-quote="Shardstone" data-source="post: 9207592" data-attributes="member: 6807784"><p>Balancing to short rest, and making short rests 10 minutes (really just calling them Refreshes at that point), would be optimal DnD in my mind. You can have encounters happen back to back if you want to increase tension and difficulty, or give bosses two or three health bars each with a different phase, and so on and so forth. It also better reflects fiction in my eyes. Usually, Fantasy adventure is treated as a marathon, but not a marathon in the sense of managing powers and cooldowns. There may be a few things only possible a few times for the scope of the story, like maybe casting a 6th+ spell or something equivalent, but usually these characters have a lot of access to their tricks.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 9207592, member: 6807784"] Balancing to short rest, and making short rests 10 minutes (really just calling them Refreshes at that point), would be optimal DnD in my mind. You can have encounters happen back to back if you want to increase tension and difficulty, or give bosses two or three health bars each with a different phase, and so on and so forth. It also better reflects fiction in my eyes. Usually, Fantasy adventure is treated as a marathon, but not a marathon in the sense of managing powers and cooldowns. There may be a few things only possible a few times for the scope of the story, like maybe casting a 6th+ spell or something equivalent, but usually these characters have a lot of access to their tricks. [/QUOTE]
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