Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D without the Cleric
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6668108" data-attributes="member: 996"><p>That can really be minimized in 5e. 5e cribbed the Healing Word Leader-role-support 'spell' from 4e, which allows a Cleric (or any other caster with it on his list), to heal an ally, at a distance, while still attacking on his turn. That undercuts the all-I-get-to-do-is-heal bandaid role, right there. 5e also brought in a bowdlerized from of 4e healing surges, and called them HD. Along with retaining 4e overnight healing, those factors, while they don't make having some caster with magical healing unnecessary, do leave such characters plenty of room to do other things, both with their actions and their spell slots. Because 5e Cure Wounds and Healing Word (unlike the 4e version) do consume spell slots that could be used for other spells, some pressure to go the 'healbot' route is still there, but it's not as defining as it was in classic D&D. </p><p></p><p>One of the few cases in which 5e, wisely, eschewed 'classic feel' in favor of playability.</p><p></p><p>One thing 5e could have done to further reduce the 'healbot' problem, would have been the 3.5 solution: the cheap & easy Wand of Cure Light Wounds or the like. Actually, IIRC, 5e can make it pretty easy to manufacture healing potions, so it's close, there, too.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6668108, member: 996"] That can really be minimized in 5e. 5e cribbed the Healing Word Leader-role-support 'spell' from 4e, which allows a Cleric (or any other caster with it on his list), to heal an ally, at a distance, while still attacking on his turn. That undercuts the all-I-get-to-do-is-heal bandaid role, right there. 5e also brought in a bowdlerized from of 4e healing surges, and called them HD. Along with retaining 4e overnight healing, those factors, while they don't make having some caster with magical healing unnecessary, do leave such characters plenty of room to do other things, both with their actions and their spell slots. Because 5e Cure Wounds and Healing Word (unlike the 4e version) do consume spell slots that could be used for other spells, some pressure to go the 'healbot' route is still there, but it's not as defining as it was in classic D&D. One of the few cases in which 5e, wisely, eschewed 'classic feel' in favor of playability. One thing 5e could have done to further reduce the 'healbot' problem, would have been the 3.5 solution: the cheap & easy Wand of Cure Light Wounds or the like. Actually, IIRC, 5e can make it pretty easy to manufacture healing potions, so it's close, there, too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D without the Cleric
Top