Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D2024 Playtest Reports
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Starfire512" data-source="post: 9357100" data-attributes="member: 7045852"><p>We started a new campaign in Jan. 3 Playtest 8 Monks and ran Lost Mine of Phandelver. It is meant for 4 players, I ran it with 3 Monks without toning down any encounter except the Wraith. </p><p>2 Monks remain and are at Level 7. </p><p>Frankly, the Mercy Monk (with the doubled healing) can almost out perform a Cleric of the same level (who also has doubled healing) and remains EXTREMELY effective in combat even 1v2. At 1v3, she just goes dodge and lets the rest of the party do the damage.</p><p>I had to nerf the Shadow Monk, as he was dominating most of the encounters. A Shadow Monk that can see through his own darkness and can cast it 5+ times PER COMBAT is insanely powerful. He would regularly tank 4 and 5 creatures (often including the boss) without a great deal of trouble. (Concentration checks were the only issue and I ruled early on that even a 0 pt damage hit required a Concentration check. It didn't really help.)</p><p>Then I had to nerf DP recovery to 1/2 Level DP per short rest.</p><p>Now the Monks seem better balanced vs the Druid and the Artificer.</p><p>The Druid is not a Moon Druid, which the playtest version seems to need some help. I am just not sure exactly what type of help it needs. I am considering the following as a Moon Druid Sidekick is joining the party.</p><p>---Shapeshifting to CR 0 creatures for free (no WS) with a cooldown of 1 min and NO TEMP HP GAIN.</p><p>---Increase Max WS CR by 1 every 2 levels instead of 3 levels. This really should not break anything as you are no longer getting tons of HP or AC.</p><p>---Allowing the Druid's spell attack modifier (sans any magic boosts) to be the tH and Damage modifier for the creatures attacks (thus allowing even a bear or spider to scale). Stat block AC is already overridden. Mind stats (specifically, spell {beast ability} DC) will remain unchanged.</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Starfire512, post: 9357100, member: 7045852"] We started a new campaign in Jan. 3 Playtest 8 Monks and ran Lost Mine of Phandelver. It is meant for 4 players, I ran it with 3 Monks without toning down any encounter except the Wraith. 2 Monks remain and are at Level 7. Frankly, the Mercy Monk (with the doubled healing) can almost out perform a Cleric of the same level (who also has doubled healing) and remains EXTREMELY effective in combat even 1v2. At 1v3, she just goes dodge and lets the rest of the party do the damage. I had to nerf the Shadow Monk, as he was dominating most of the encounters. A Shadow Monk that can see through his own darkness and can cast it 5+ times PER COMBAT is insanely powerful. He would regularly tank 4 and 5 creatures (often including the boss) without a great deal of trouble. (Concentration checks were the only issue and I ruled early on that even a 0 pt damage hit required a Concentration check. It didn't really help.) Then I had to nerf DP recovery to 1/2 Level DP per short rest. Now the Monks seem better balanced vs the Druid and the Artificer. The Druid is not a Moon Druid, which the playtest version seems to need some help. I am just not sure exactly what type of help it needs. I am considering the following as a Moon Druid Sidekick is joining the party. ---Shapeshifting to CR 0 creatures for free (no WS) with a cooldown of 1 min and NO TEMP HP GAIN. ---Increase Max WS CR by 1 every 2 levels instead of 3 levels. This really should not break anything as you are no longer getting tons of HP or AC. ---Allowing the Druid's spell attack modifier (sans any magic boosts) to be the tH and Damage modifier for the creatures attacks (thus allowing even a bear or spider to scale). Stat block AC is already overridden. Mind stats (specifically, spell {beast ability} DC) will remain unchanged. Thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D2024 Playtest Reports
Top