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D&D4 and Pathfinder can coexist
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<blockquote data-quote="Darrin Drader" data-source="post: 4426708" data-attributes="member: 7394"><p>I ran the alpha at a con a couple weekends ago, and I used it as printed with no modifications. It went very well. It was definitely smoother than 3.5.</p><p></p><p>Players particularly enjoyed the way turning works and the guy who was playing the fighter loved the new Cleave and Great Cleave. The only one who got the shaft was the wizard, and that was because the rogue announced that he was going to attack him with the spear he picked up from a dead kobold. He rolled the dice after he said it, so I ruled that he effectively started combat and that the other character was not expecting it, so he got a surprise round. His roll was a natural 20, then he proceeded to confirm it. So, critical spear damage and sneak attack damage and the wizard was about done for. While the other players at the table were shaking their heads sadly at this display, the wizard decided to get even by dropping a fireball on the rogue. The rogue evaded, but the wizard was accidentally within range of the blast.</p><p></p><p>Scratch one wizard, but I blame that on player incompetence rather than any problem with the rules.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 4426708, member: 7394"] I ran the alpha at a con a couple weekends ago, and I used it as printed with no modifications. It went very well. It was definitely smoother than 3.5. Players particularly enjoyed the way turning works and the guy who was playing the fighter loved the new Cleave and Great Cleave. The only one who got the shaft was the wizard, and that was because the rogue announced that he was going to attack him with the spear he picked up from a dead kobold. He rolled the dice after he said it, so I ruled that he effectively started combat and that the other character was not expecting it, so he got a surprise round. His roll was a natural 20, then he proceeded to confirm it. So, critical spear damage and sneak attack damage and the wizard was about done for. While the other players at the table were shaking their heads sadly at this display, the wizard decided to get even by dropping a fireball on the rogue. The rogue evaded, but the wizard was accidentally within range of the blast. Scratch one wizard, but I blame that on player incompetence rather than any problem with the rules. [/QUOTE]
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