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D&D4: Most Unique and Interesting Powers.
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<blockquote data-quote="The Crimson Binome" data-source="post: 6839864" data-attributes="member: 6775031"><p>They certainly can! Although it's much harder in 4E, where lost HP <em>definitely</em> don't correspond to physical wounds, and someone could surreptitiously recover their HP if you took your eyes off of them for five minutes.</p><p></p><p>Humans are prone to taking the first viable solution they come across, without really thinking about all of the alternatives, and the <em>uncertain</em> benefit of keeping the elf-thing alive was outweighed by the <em>certain</em> inconvenience of coming up with a new strategy for dealing with them. We could have played it as a more enlightened high-fantasy society, where all races were understood and respected for their differences, but it was only our first or second campaign in 4E and we really wanted to play it by the book, so as to figure out a baseline experience for the game (and know what needs to be house-ruled in later campaigns). This seemed like the most reasonable solution, at the time.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6839864, member: 6775031"] They certainly can! Although it's much harder in 4E, where lost HP [I]definitely[/I] don't correspond to physical wounds, and someone could surreptitiously recover their HP if you took your eyes off of them for five minutes. Humans are prone to taking the first viable solution they come across, without really thinking about all of the alternatives, and the [I]uncertain[/I] benefit of keeping the elf-thing alive was outweighed by the [I]certain[/I] inconvenience of coming up with a new strategy for dealing with them. We could have played it as a more enlightened high-fantasy society, where all races were understood and respected for their differences, but it was only our first or second campaign in 4E and we really wanted to play it by the book, so as to figure out a baseline experience for the game (and know what needs to be house-ruled in later campaigns). This seemed like the most reasonable solution, at the time. [/QUOTE]
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