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[D&D4E] Path of Enlightenment [OOC]
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<blockquote data-quote="Voda Vosa" data-source="post: 4408794" data-attributes="member: 51271"><p>[sblock= Notes for Zweischneid] </p><p>I made a mistake, me bad: Daejo's child was a boy, not a girld. I'll correct the mischief in the IC thread, so please edit your post as well. Sorry <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p>BTW, nice role playing there.[/sblock]</p><p></p><p>Nightbreeze: Kaoru looks good, nice background. You receive innate martial training and Channel Chi training. You would do well in list your unarmed basic attack. As for equipment, you have a gun and a leather armor too.</p><p></p><p>Scotley: The 5th character will appear late on, but if you are interested in saving the spot, it's perfectly fine with me. </p><p>I had some thoughts about these 2 clases, that are quite different:</p><p>I see clerics similar to warlocks and wizards, they wield strange powers common people do not quite understand. Clerics in this setting would be much more like a town healer or sorcerer with curative powers. Also I see them fitting in the role of monks, in monasteries, that would give them some martial competence. That would be a role better adjusted to the 5th character.</p><p>For paladins, well, they are certainly proud honorable warriors that fight against evil. They may serve in monasteries dedicated to a specific deity as well as monasteries that worship all the gods. They might fit nice in the roles that japanese samurais had, and fight for their lord, because in china, the emperor is close to the gods. He’s a divine entity, and as such, he might have paladins fighting for his cause as well as clerics.</p><p>Paladins might be versed in swords of any kind, and clerics could be martial artists and use staffs (much like a Shaolin monk).</p><p>What do you (and the others of course) think? Thoughts? Ideas? I’m totally open minded about this (anda all of the other) part, so give any ideas you think might improve the setting.</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 4408794, member: 51271"] [sblock= Notes for Zweischneid] I made a mistake, me bad: Daejo's child was a boy, not a girld. I'll correct the mischief in the IC thread, so please edit your post as well. Sorry :p BTW, nice role playing there.[/sblock] Nightbreeze: Kaoru looks good, nice background. You receive innate martial training and Channel Chi training. You would do well in list your unarmed basic attack. As for equipment, you have a gun and a leather armor too. Scotley: The 5th character will appear late on, but if you are interested in saving the spot, it's perfectly fine with me. I had some thoughts about these 2 clases, that are quite different: I see clerics similar to warlocks and wizards, they wield strange powers common people do not quite understand. Clerics in this setting would be much more like a town healer or sorcerer with curative powers. Also I see them fitting in the role of monks, in monasteries, that would give them some martial competence. That would be a role better adjusted to the 5th character. For paladins, well, they are certainly proud honorable warriors that fight against evil. They may serve in monasteries dedicated to a specific deity as well as monasteries that worship all the gods. They might fit nice in the roles that japanese samurais had, and fight for their lord, because in china, the emperor is close to the gods. He’s a divine entity, and as such, he might have paladins fighting for his cause as well as clerics. Paladins might be versed in swords of any kind, and clerics could be martial artists and use staffs (much like a Shaolin monk). What do you (and the others of course) think? Thoughts? Ideas? I’m totally open minded about this (anda all of the other) part, so give any ideas you think might improve the setting. [/QUOTE]
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