Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
D&D4e Social interactions, the Sweet Spot and Advancement
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="thormagni" data-source="post: 3747909" data-attributes="member: 13637"><p>Hope the game went well yesterday. I REALLY wish I was there instead of at work. I worked 9:30 to 6:30 then 10:30 to 1 a.m. This really sucks.</p><p></p><p>I have been browsing the 4e tidbits and I was in that press conference at Gen Con and so far I have yet to be blown away by what I am hearing, mechanics wise. It might be the hottest game since sliced bread but the thought of abandoning 3.5e puts me in a foul mood in a way that 1st to 2nd never did nor did 2nd to 3e. </p><p></p><p>I basically considered both of those to be moves from very flawed games to better games. This seems more like fixing something that isn't very broken.</p><p></p><p>But a few things I have been reading this morning have me intrigued. Intrigued enough to spend $100 on new rule books? Not yet. But intrigued still.</p><p></p><p><strong>Social interaction</strong> (quotes pulled from the 4e news part of ENWorld)</p><p></p><p>"Rules for non-combat encounters. The example given was social interaction. Unlike 3E, where negotiation amounts to a single Diplomacy check, it's treated almost like a combat in 4E. Ari Marmell's blog -- "Social encounters. For those who don't just want to RP such things without some mechanical impact, the game has rules for non-combat encounters. The example given was social interaction. Unlike 3E, where negotiation amounts to a single Diplomacy check, it's treated almost like a combat in 4E. I make a skill check, but I also tell the DM what/how I'm doing. The opponent responds with behavior (and a check) of his own. I counter with a new check, and new words. And so forth.""</p><p></p><p><strong>The sweet spot</strong></p><p></p><p>They seem to have recognized that there is a range of levels where the game is actually really fun to play and other levels where it just isn't. From 1st to 6th you basically suck, unable to really fill your given roles and from 15th to 20th you basically are either too powerful or not powerful enough (depending on your character type and build.) So there is a "sweet spot" between levels 7 through 14 where the monsters are challenging and combat exciting without being too hard or too easy.</p><p></p><p>Their plan is to extend that "sweet spot" across the entire range of character advancement, so an encounter at level 1 is as exciting as an encounter at level 30. Sounds interesting to me.</p><p></p><p><strong>Advancement</strong></p><p></p><p>It sounds like they have realized that there are periods in the character advancement where you go up a level and nothing really happens. You don't get a feat, and your class gets no special ability, so you just add some skill points and hit points, move up your saves and then you are done. They appear to be fixing that, so that something cool happens every time you level up.</p></blockquote><p></p>
[QUOTE="thormagni, post: 3747909, member: 13637"] Hope the game went well yesterday. I REALLY wish I was there instead of at work. I worked 9:30 to 6:30 then 10:30 to 1 a.m. This really sucks. I have been browsing the 4e tidbits and I was in that press conference at Gen Con and so far I have yet to be blown away by what I am hearing, mechanics wise. It might be the hottest game since sliced bread but the thought of abandoning 3.5e puts me in a foul mood in a way that 1st to 2nd never did nor did 2nd to 3e. I basically considered both of those to be moves from very flawed games to better games. This seems more like fixing something that isn't very broken. But a few things I have been reading this morning have me intrigued. Intrigued enough to spend $100 on new rule books? Not yet. But intrigued still. [B]Social interaction[/B] (quotes pulled from the 4e news part of ENWorld) "Rules for non-combat encounters. The example given was social interaction. Unlike 3E, where negotiation amounts to a single Diplomacy check, it's treated almost like a combat in 4E. Ari Marmell's blog -- "Social encounters. For those who don't just want to RP such things without some mechanical impact, the game has rules for non-combat encounters. The example given was social interaction. Unlike 3E, where negotiation amounts to a single Diplomacy check, it's treated almost like a combat in 4E. I make a skill check, but I also tell the DM what/how I'm doing. The opponent responds with behavior (and a check) of his own. I counter with a new check, and new words. And so forth."" [B]The sweet spot[/B] They seem to have recognized that there is a range of levels where the game is actually really fun to play and other levels where it just isn't. From 1st to 6th you basically suck, unable to really fill your given roles and from 15th to 20th you basically are either too powerful or not powerful enough (depending on your character type and build.) So there is a "sweet spot" between levels 7 through 14 where the monsters are challenging and combat exciting without being too hard or too easy. Their plan is to extend that "sweet spot" across the entire range of character advancement, so an encounter at level 1 is as exciting as an encounter at level 30. Sounds interesting to me. [B]Advancement[/B] It sounds like they have realized that there are periods in the character advancement where you go up a level and nothing really happens. You don't get a feat, and your class gets no special ability, so you just add some skill points and hit points, move up your saves and then you are done. They appear to be fixing that, so that something cool happens every time you level up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
D&D4e Social interactions, the Sweet Spot and Advancement
Top