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D&D5e Dropping to 0 HP Alt Rules
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<blockquote data-quote="Li Shenron" data-source="post: 8272245" data-attributes="member: 1465"><p>I like this house-rule a lot. It is not complicated and it serves its purpose of encouraging players to avoid dropping to 0 as much as possible, and eliminates the feeling of coming back fully capable after healing for those who don't like that.</p><p></p><p>I would try it first with a single 2d6 roll rather than one roll per each round unconscious just to be on the safer side.</p><p></p><p></p><p></p><p></p><p>This is true but it's also a design mistake*. 5e does not require to pre-calculate all stats on your character sheets. I've been playing with my kids since they were 6yo using my custom character sheets WITHOUT skills and ST scores and there is no problem. We do have precalculated attacks but even there we could live without. Because of this, 5e is THE best edition ever to support ability scores damage if you want.</p><p></p><p>* or rather a designers' shortsightedness</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 8272245, member: 1465"] I like this house-rule a lot. It is not complicated and it serves its purpose of encouraging players to avoid dropping to 0 as much as possible, and eliminates the feeling of coming back fully capable after healing for those who don't like that. I would try it first with a single 2d6 roll rather than one roll per each round unconscious just to be on the safer side. This is true but it's also a design mistake*. 5e does not require to pre-calculate all stats on your character sheets. I've been playing with my kids since they were 6yo using my custom character sheets WITHOUT skills and ST scores and there is no problem. We do have precalculated attacks but even there we could live without. Because of this, 5e is THE best edition ever to support ability scores damage if you want. * or rather a designers' shortsightedness [/QUOTE]
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D&D5e Dropping to 0 HP Alt Rules
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