Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
D&Detox
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 7988420" data-attributes="member: 6785785"><p>I watched this happen with my group. They’re all long time players. They’ve all played multiple games, but primarily D&D and some other games that are similarly structured.</p><p></p><p>The thing is that they’re really really experienced with D&D. So a game that adjusts the normal flow of play, the normal narrative responsibility and so forth, shows how specialized they are. </p><p></p><p>We played a year long campaign of Blades in the Dark. The first few sessions I kept very simple and straightforward. I introduced new game elements slowly, a bit at a time rather than all at once. I let them adjust to each new element to get a basic understanding and I kept reminding them of differences as they came up in play. </p><p></p><p>I think I’d suggest the same. Start off slowly, let them get used to things at their own pace, and don’t be afraid to offer suggestions and remind them of differences. </p><p></p><p>It took us a few sessions for things to work the way the game expects and for the players to really grasp the bulk of it. But it wasn’t long until they were taking charge and using flashbacks and all the other elements of Blades that makes it different from D&D.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7988420, member: 6785785"] I watched this happen with my group. They’re all long time players. They’ve all played multiple games, but primarily D&D and some other games that are similarly structured. The thing is that they’re really really experienced with D&D. So a game that adjusts the normal flow of play, the normal narrative responsibility and so forth, shows how specialized they are. We played a year long campaign of Blades in the Dark. The first few sessions I kept very simple and straightforward. I introduced new game elements slowly, a bit at a time rather than all at once. I let them adjust to each new element to get a basic understanding and I kept reminding them of differences as they came up in play. I think I’d suggest the same. Start off slowly, let them get used to things at their own pace, and don’t be afraid to offer suggestions and remind them of differences. It took us a few sessions for things to work the way the game expects and for the players to really grasp the bulk of it. But it wasn’t long until they were taking charge and using flashbacks and all the other elements of Blades that makes it different from D&D. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&Detox
Top