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<blockquote data-quote="Dannyalcatraz" data-source="post: 7989772" data-attributes="member: 19675"><p>That sounds like rules familiarity issues.</p><p></p><p>I thought maybe you were talking about solving encounters like stereotypical D&D parties- kill everything that might get you XP and loot the bodies, etc.</p><p></p><p>Can‘t say ive seen much of that. I mean, I know of players who might grouse that an RPG handles things differently than D&D, but none have been tripped up by those differences in any major way. The closest I’ve seen was continued dissatisfaction with the way M&M handled iterative attacks from one player using automatic firearms and a super speedster.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 7989772, member: 19675"] That sounds like rules familiarity issues. I thought maybe you were talking about solving encounters like stereotypical D&D parties- kill everything that might get you XP and loot the bodies, etc. Can‘t say ive seen much of that. I mean, I know of players who might grouse that an RPG handles things differently than D&D, but none have been tripped up by those differences in any major way. The closest I’ve seen was continued dissatisfaction with the way M&M handled iterative attacks from one player using automatic firearms and a super speedster. [/QUOTE]
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