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<blockquote data-quote="Fenris-77" data-source="post: 7994227" data-attributes="member: 6993955"><p>I think I'd probably stop short of talking about the way the game is 'meant to be played', for the most part anyway. For example, I cannot <em>stand</em> 4E, pretty much everything about it rubs me the wrong way, starting with the emphasis on miniatures for play. However, I will also freely admit that 4E is also a really well designed tactical combat game. Lots of people love 4E, and lots of those people love the focus on tactics and miniature use. Some of those people aren't playing fiction first games, and I'm not here to tell them they're wrong. However, in terms of my personal taste in games, and the evolution of what I find compelling about RPG play, I have hopped over the fiction-first fence and run off into the fields of shared narrative control shouting <em>this is sooooo COOL!</em>. I remember very clearly reading FUDGE for the first time when it came out and not groking it <strong>at all</strong>. It had none of the tools I had come to expect, and consequently I couldn't see how it was actually any good for anything. Now I'd point to that moment as the beginning of something new.</p><p></p><p>My perspective in D&D play very much stems from my extended experience with 2E and 3E and my subsequent move to greener narrative pastures. Even now with 5th, I'm often trying to massage the game to add a more mechanically sound basis for narrative agency into a rules set that still doesn't <em>really</em> support it that well. I don't want D&D to <strong>be</strong> PtbA, but I would like it to lean a little more in that direction. Interestingly, to hearken back to your earlier post, my interest in urban play, and non-dungeon play, is a key factor there, as it forces me to lean on the two shakier pillars of play more often. Once you start kicking the tires on pillars two and three, you get a clearer picture of the extent to which D&D's default is still very much DM control of the fiction, even though 5E has come light years forward compared to earlier editions in some regards (IMO anyway).</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7994227, member: 6993955"] I think I'd probably stop short of talking about the way the game is 'meant to be played', for the most part anyway. For example, I cannot [I]stand[/I] 4E, pretty much everything about it rubs me the wrong way, starting with the emphasis on miniatures for play. However, I will also freely admit that 4E is also a really well designed tactical combat game. Lots of people love 4E, and lots of those people love the focus on tactics and miniature use. Some of those people aren't playing fiction first games, and I'm not here to tell them they're wrong. However, in terms of my personal taste in games, and the evolution of what I find compelling about RPG play, I have hopped over the fiction-first fence and run off into the fields of shared narrative control shouting [I]this is sooooo COOL![/I]. I remember very clearly reading FUDGE for the first time when it came out and not groking it [B]at all[/B]. It had none of the tools I had come to expect, and consequently I couldn't see how it was actually any good for anything. Now I'd point to that moment as the beginning of something new. My perspective in D&D play very much stems from my extended experience with 2E and 3E and my subsequent move to greener narrative pastures. Even now with 5th, I'm often trying to massage the game to add a more mechanically sound basis for narrative agency into a rules set that still doesn't [I]really[/I] support it that well. I don't want D&D to [B]be[/B] PtbA, but I would like it to lean a little more in that direction. Interestingly, to hearken back to your earlier post, my interest in urban play, and non-dungeon play, is a key factor there, as it forces me to lean on the two shakier pillars of play more often. Once you start kicking the tires on pillars two and three, you get a clearer picture of the extent to which D&D's default is still very much DM control of the fiction, even though 5E has come light years forward compared to earlier editions in some regards (IMO anyway). [/QUOTE]
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