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<blockquote data-quote="Doug McCrae" data-source="post: 5899565" data-attributes="member: 21169"><p>Yeah, default D&D is a crazy kitchen sink. And a lot of DMs seem to use it to emulate material such as Lord of the Rings by stripping away much of the craziness. I played in a 2e campaign that did that in the early 90s, it worked well and the DM was good, though personally I found it to be too dull and slow moving. As in LotR, geography was described in detail, and travel took a looong time.</p><p></p><p>I'm wondering if I was wrong in saying D&D can't do planetary romance or lost world, because the action is pretty similar to D&D, just with guns and spaceships instead of platemail. The BECMI D&D supplement Hollow Earth specifically tried to do lost world.</p><p></p><p>But otoh, D&D is a strange mix of kitchen sink and the weirdly specific. Even though there's a plethora of monsters from many, many sources, and classes from several cultures and places (druid, bard, monk), there's only one kind of magic - Vancian. And only religious types can cast healing spells. And it's a late medieval/early renaissance sort of Europe crossed with the Wild West setting. And you need to have a gajillion fights a day or casters are overpowered. Etc. 4e does suffer from less of these problems, admittedly, but it does still expect four fights a day.</p><p></p><p>Haha, yes, BotNS is too good to use for D&D. I'm a big fan.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5899565, member: 21169"] Yeah, default D&D is a crazy kitchen sink. And a lot of DMs seem to use it to emulate material such as Lord of the Rings by stripping away much of the craziness. I played in a 2e campaign that did that in the early 90s, it worked well and the DM was good, though personally I found it to be too dull and slow moving. As in LotR, geography was described in detail, and travel took a looong time. I'm wondering if I was wrong in saying D&D can't do planetary romance or lost world, because the action is pretty similar to D&D, just with guns and spaceships instead of platemail. The BECMI D&D supplement Hollow Earth specifically tried to do lost world. But otoh, D&D is a strange mix of kitchen sink and the weirdly specific. Even though there's a plethora of monsters from many, many sources, and classes from several cultures and places (druid, bard, monk), there's only one kind of magic - Vancian. And only religious types can cast healing spells. And it's a late medieval/early renaissance sort of Europe crossed with the Wild West setting. And you need to have a gajillion fights a day or casters are overpowered. Etc. 4e does suffer from less of these problems, admittedly, but it does still expect four fights a day. Haha, yes, BotNS is too good to use for D&D. I'm a big fan. [/QUOTE]
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