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D&DNext - Frankenstein or Butterfly?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6054591" data-attributes="member: 82106"><p>The way I see it a terrible business strategy is when you abandon the loyal customer base you do have in order to try to capture the customer base of some rival company, while at the same time abandoning all the new features of your product which you just introduced in the last product refresh because you felt that without those new features you couldn't continue to be effective in the market.</p><p></p><p>All WotC is doing is putting themselves years behind a competition they are currently ahead of. Instead of making the, from here, obvious simple corrections to their business strategy they will now go try to play catchup with a more nimble competitor on that competitor's terms. Meanwhile all of us who were ACTUALLY BUYING PRODUCT are done with this foolishness and will probably either continue to play with our existing product and/or just go on to play other games in other genre for a few years. </p><p></p><p>As Sun Tzu said, play to your strengths not your weaknesses and never play the other guy's game. IMHO the current strategy is objectively stupid. The people steering that ship clearly are too wrapped up in their various emotional investments in the situation to stand back and make good objective business decisions. Under those conditions the business aspect of D&D will simply continue in the direction of disaster until the most dire predictions of the true pessimists eventually materialize. </p><p></p><p>In other words I would at the very least get rid of the current management. Promoting from within, while usually a great idea, is not ALWAYS the right move, and this is particularly true when the organization has clearly lost its way.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6054591, member: 82106"] The way I see it a terrible business strategy is when you abandon the loyal customer base you do have in order to try to capture the customer base of some rival company, while at the same time abandoning all the new features of your product which you just introduced in the last product refresh because you felt that without those new features you couldn't continue to be effective in the market. All WotC is doing is putting themselves years behind a competition they are currently ahead of. Instead of making the, from here, obvious simple corrections to their business strategy they will now go try to play catchup with a more nimble competitor on that competitor's terms. Meanwhile all of us who were ACTUALLY BUYING PRODUCT are done with this foolishness and will probably either continue to play with our existing product and/or just go on to play other games in other genre for a few years. As Sun Tzu said, play to your strengths not your weaknesses and never play the other guy's game. IMHO the current strategy is objectively stupid. The people steering that ship clearly are too wrapped up in their various emotional investments in the situation to stand back and make good objective business decisions. Under those conditions the business aspect of D&D will simply continue in the direction of disaster until the most dire predictions of the true pessimists eventually materialize. In other words I would at the very least get rid of the current management. Promoting from within, while usually a great idea, is not ALWAYS the right move, and this is particularly true when the organization has clearly lost its way. [/QUOTE]
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