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General Tabletop Discussion
*Dungeons & Dragons
D&D's Classic Settings Are Not 'One Shots'
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<blockquote data-quote="Ruin Explorer" data-source="post: 9095429" data-attributes="member: 18"><p>You ain't wrong though.</p><p></p><p>And it's like the subtext with Crawford here is "We don't view them as one-shots, we view them as cross-marketing opportunities which we can leverage!", and like, there's always been a bit of that in D&D, but what he isn't saying is "We'll get more setting material for these settings".</p><p></p><p>Rather he's saying "Our multiverse-spanning adventure is going to try and convince people to pick up all the setting books because $$$!".</p><p></p><p>Exactly.</p><p></p><p>Trust their actions not their words. The quality of setting books <em>as setting books</em> has been generally mediocre for all of 5E (Eberron being the only real counter-example, though Theros ain't bad - Ravenloft was good as "how to play horror D&D", mediocre at best for "Here's Ravenloft!"), and whilst Planescape sounds like a distinct improvement from the nadir that was Spelljammer, it doesn't sound like it's a huge change in direction, just a recognition that they went too far.</p><p></p><p>I think it's the same reason that Baldur's Gate 3 is such a contrast to WotC products, in virtually every way - there's blood, tears, sex, death, monsters and real horror and it's very much R-rated and aimed at grown-ups, and WotC is very much wanting D&D to be genuinely "family friendly". Not PG13 even - just straight-up PG.</p><p></p><p>This is why we have a giant-focused book literally no-one asked for, when one focused on aberrations (who are very hard to make less than PG13 if you go into any detail on them) which would probably have been vastly more popular and usable. Because giants are easy to make completely PG and safe.</p><p></p><p>So Dark Sun is gone, and it's not even the slavery thing, which could have been dealt with, it's because the basic issues the setting deals with - man-made climate change, societal oppression by elites, people rising up to challenge those things, and the general brutality of such a world is just not compatible with the conceptual PG rating WotC wants nowadays.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9095429, member: 18"] You ain't wrong though. And it's like the subtext with Crawford here is "We don't view them as one-shots, we view them as cross-marketing opportunities which we can leverage!", and like, there's always been a bit of that in D&D, but what he isn't saying is "We'll get more setting material for these settings". Rather he's saying "Our multiverse-spanning adventure is going to try and convince people to pick up all the setting books because $$$!". Exactly. Trust their actions not their words. The quality of setting books [I]as setting books[/I] has been generally mediocre for all of 5E (Eberron being the only real counter-example, though Theros ain't bad - Ravenloft was good as "how to play horror D&D", mediocre at best for "Here's Ravenloft!"), and whilst Planescape sounds like a distinct improvement from the nadir that was Spelljammer, it doesn't sound like it's a huge change in direction, just a recognition that they went too far. I think it's the same reason that Baldur's Gate 3 is such a contrast to WotC products, in virtually every way - there's blood, tears, sex, death, monsters and real horror and it's very much R-rated and aimed at grown-ups, and WotC is very much wanting D&D to be genuinely "family friendly". Not PG13 even - just straight-up PG. This is why we have a giant-focused book literally no-one asked for, when one focused on aberrations (who are very hard to make less than PG13 if you go into any detail on them) which would probably have been vastly more popular and usable. Because giants are easy to make completely PG and safe. So Dark Sun is gone, and it's not even the slavery thing, which could have been dealt with, it's because the basic issues the setting deals with - man-made climate change, societal oppression by elites, people rising up to challenge those things, and the general brutality of such a world is just not compatible with the conceptual PG rating WotC wants nowadays. [/QUOTE]
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