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General Tabletop Discussion
*Dungeons & Dragons
D&D's Classic Settings Are Not 'One Shots'
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<blockquote data-quote="Golroc" data-source="post: 9097305" data-attributes="member: 7042497"><p>Oh. I have no problem with them doing that. Not at all. I am just weirded out that it seems there's not much else - especially when I see this massive amount of releases for other games. Like Games Workshop is making more money than ever and they're releasing tons of books - even their licensed RPGs have a ton of releases. And there's a massive amount of indie companies putting out very high production quality material. With things like Critical Role and the apparent uptick in popularity for RPGs and D&D in particular I'd just expected to come back to a much more exciting wealth of material. But it's like someone else said - books seem aimed at having players switch campaign worlds all the time and just buy everything that comes out. Maybe that works well, and D&D is just a homebrew game for me these days - but I am <strong>envious </strong>when I look at the material other publishers put out for their worlds. </p><p></p><p>And really the job of the executive management at WOTC is to keep stock prices up and that's not always connected to profitability at all, but rather the potential for growth and all that. Their jobs aren't really about profitability in the current economy - although it does matter more in recent days than just a few years back. But that's a very different discussion. And as a consumer and returning veteran I'm just disappointed. They seem to have the player base and the enthusiasm to put out more books. Why not do it? People aren't buying them, or?</p></blockquote><p></p>
[QUOTE="Golroc, post: 9097305, member: 7042497"] Oh. I have no problem with them doing that. Not at all. I am just weirded out that it seems there's not much else - especially when I see this massive amount of releases for other games. Like Games Workshop is making more money than ever and they're releasing tons of books - even their licensed RPGs have a ton of releases. And there's a massive amount of indie companies putting out very high production quality material. With things like Critical Role and the apparent uptick in popularity for RPGs and D&D in particular I'd just expected to come back to a much more exciting wealth of material. But it's like someone else said - books seem aimed at having players switch campaign worlds all the time and just buy everything that comes out. Maybe that works well, and D&D is just a homebrew game for me these days - but I am [B]envious [/B]when I look at the material other publishers put out for their worlds. And really the job of the executive management at WOTC is to keep stock prices up and that's not always connected to profitability at all, but rather the potential for growth and all that. Their jobs aren't really about profitability in the current economy - although it does matter more in recent days than just a few years back. But that's a very different discussion. And as a consumer and returning veteran I'm just disappointed. They seem to have the player base and the enthusiasm to put out more books. Why not do it? People aren't buying them, or? [/QUOTE]
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Community
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D&D's Classic Settings Are Not 'One Shots'
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