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D&D's Classic Settings Are Not 'One Shots'
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9109774" data-attributes="member: 6802378"><p>Scro is still a horrible name for astral orcs. It sounds as scrotum.</p><p></p><p>What about the Vodoni empire and the sphere wars in Spelljammer?</p><p></p><p>Shouldn't D&D cosmology include oficially the parallel timelines? What if in the Greyspace appeared "parallel Oerths"? Dragonlance is a good example to explain we need the option lore may be different, for example the age of mortals didn't start in Krynn yet, or the Cataclysm was avoided.</p><p></p><p>Chronomancers could be a transitional setting about order of chronomancers working as a timecop/Time Variance Authority and keepers of "time spheres", like demiplanes created to safe "nexus events", for example the birth of the time-traveler although this killed his grandfather in the original timeline. And also like the Hollow World of Mystara, a "Snowball" to keep without changes ancient species and civilitations.</p><p></p><p>And the "uchronies" or parallel universes could allow collabs and crossovers.</p><p></p><p>* Today they aren't so interested into selling the lore of old settings because this can be found free in internet. </p><p></p><p>* We could see a spiritual succesor of Red Steel/Savage Coast but not in Mystara but in other world.</p><p></p><p>* Today Greyhawk is like one of those "theme parks" imitating a previous age of the past. Nostalgia is not enough to sell. If it worked, then we would watch a wave of remakes of old cartoons and TV series.</p><p></p><p>* Yes, maybe they are willing to sacrifice the old players to earn a new generation. And they are more focused into the digital market, the VTT and videogames.</p><p></p><p>* Nentir Vale could become a transitional setting style "reverse isekai", about receiving visitors and sending traders and explorers to other wildspaces. </p><p></p><p>* How would be the cultural shock if a planar gate was opened from Kamigawa: Neon Dinasty to Gamma World?</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9109774, member: 6802378"] Scro is still a horrible name for astral orcs. It sounds as scrotum. What about the Vodoni empire and the sphere wars in Spelljammer? Shouldn't D&D cosmology include oficially the parallel timelines? What if in the Greyspace appeared "parallel Oerths"? Dragonlance is a good example to explain we need the option lore may be different, for example the age of mortals didn't start in Krynn yet, or the Cataclysm was avoided. Chronomancers could be a transitional setting about order of chronomancers working as a timecop/Time Variance Authority and keepers of "time spheres", like demiplanes created to safe "nexus events", for example the birth of the time-traveler although this killed his grandfather in the original timeline. And also like the Hollow World of Mystara, a "Snowball" to keep without changes ancient species and civilitations. And the "uchronies" or parallel universes could allow collabs and crossovers. * Today they aren't so interested into selling the lore of old settings because this can be found free in internet. * We could see a spiritual succesor of Red Steel/Savage Coast but not in Mystara but in other world. * Today Greyhawk is like one of those "theme parks" imitating a previous age of the past. Nostalgia is not enough to sell. If it worked, then we would watch a wave of remakes of old cartoons and TV series. * Yes, maybe they are willing to sacrifice the old players to earn a new generation. And they are more focused into the digital market, the VTT and videogames. * Nentir Vale could become a transitional setting style "reverse isekai", about receiving visitors and sending traders and explorers to other wildspaces. * How would be the cultural shock if a planar gate was opened from Kamigawa: Neon Dinasty to Gamma World? [/QUOTE]
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