Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D's Evolution: Rulings, Rules, and "System Matters"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 8396960" data-attributes="member: 16814"><p>I overall agree with a lot of this, but the point I'm going to make and exception is where you're suggesting that storygames, like PbtA, have a better claim to Free Kriegsspiel. I understand the thrust of this argument, but it fails for much the same reason the Bob Says claim fails -- it's idealizing Free Kriegsspiel and then comparing to the idealized version.</p><p></p><p>Free Kriegsspiel as an ideal is often badly used -- it's an example of the evolution of a specific type of game in a specific context and for a specific purpose. The ways it did what it did cannot be disentangled from these. Straight up in front is that the Umpires generated the same set of outcomes that using the rules did -- young officers learned the art of war before the shells started flying. The outcome wasn't very sensitive to the resolution method because the intent of both methods was to recreate war accurately and serve as a training tool. This is NOT the point of the arguments being made claiming Free Kriegsspiel as a spiritual guide -- these outcomes are going to be very different because they are so sensitive to resolution methods. Here the methods aren't chosen for such a specific and measurable goal as Free Kriegsspiel, but instead to achieve completely different results.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8396960, member: 16814"] I overall agree with a lot of this, but the point I'm going to make and exception is where you're suggesting that storygames, like PbtA, have a better claim to Free Kriegsspiel. I understand the thrust of this argument, but it fails for much the same reason the Bob Says claim fails -- it's idealizing Free Kriegsspiel and then comparing to the idealized version. Free Kriegsspiel as an ideal is often badly used -- it's an example of the evolution of a specific type of game in a specific context and for a specific purpose. The ways it did what it did cannot be disentangled from these. Straight up in front is that the Umpires generated the same set of outcomes that using the rules did -- young officers learned the art of war before the shells started flying. The outcome wasn't very sensitive to the resolution method because the intent of both methods was to recreate war accurately and serve as a training tool. This is NOT the point of the arguments being made claiming Free Kriegsspiel as a spiritual guide -- these outcomes are going to be very different because they are so sensitive to resolution methods. Here the methods aren't chosen for such a specific and measurable goal as Free Kriegsspiel, but instead to achieve completely different results. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D's Evolution: Rulings, Rules, and "System Matters"
Top