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General Tabletop Discussion
*Dungeons & Dragons
D&D's Evolution: Rulings, Rules, and "System Matters"
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8397226" data-attributes="member: 7023840"><p>Um, what? The specific issue I was referencing was that when people (including you) extol lite versions of games as complete, they often ignore the vast amount of knowledge and work that goes into the game that is not expressed in the ruleset. That's the Kitchen Nightmares/Gordon Ramsay problem; it's easy to say (for example), "This is simple to run and adjudicate. Look, only a few pages!" But that's usually because the people doing it have been doing similar games, or have experience reading Cthulhu mythos, and so on. You can't ignore your abilities going in.</p><p></p><p>If you actually read what you just quoted from a neutral position, you will see that is exactly what I said- that it is an "an elegant set of rules, but for it to work, it presupposes a number of things..." If you weren't familiar with this style of game and/or Cthlhu, you would be much better off running the more detailed version of the game.</p><p></p><p>Also? Seriously what the heck is this- "you now claim to be able to extol to me and others the virtues of Cthulhu Dark and comparable RPGs." It's one thing to misunderstand people; it's truly bizarre that you are actively being a jerk to someone for having the temerity for enjoying a system and praising its elegant rules that you also like!</p><p></p><p>So .. yeah. Thanks for that. I don't know why you constantly have to bash systems like 5e (which I also like, for different reasons) but .... what is that phrase that is so popular here... oh yeah, "You do you."</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8397226, member: 7023840"] Um, what? The specific issue I was referencing was that when people (including you) extol lite versions of games as complete, they often ignore the vast amount of knowledge and work that goes into the game that is not expressed in the ruleset. That's the Kitchen Nightmares/Gordon Ramsay problem; it's easy to say (for example), "This is simple to run and adjudicate. Look, only a few pages!" But that's usually because the people doing it have been doing similar games, or have experience reading Cthulhu mythos, and so on. You can't ignore your abilities going in. If you actually read what you just quoted from a neutral position, you will see that is exactly what I said- that it is an "an elegant set of rules, but for it to work, it presupposes a number of things..." If you weren't familiar with this style of game and/or Cthlhu, you would be much better off running the more detailed version of the game. Also? Seriously what the heck is this- "you now claim to be able to extol to me and others the virtues of Cthulhu Dark and comparable RPGs." It's one thing to misunderstand people; it's truly bizarre that you are actively being a jerk to someone for having the temerity for enjoying a system and praising its elegant rules that you also like! So .. yeah. Thanks for that. I don't know why you constantly have to bash systems like 5e (which I also like, for different reasons) but .... what is that phrase that is so popular here... oh yeah, "You do you." [/QUOTE]
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D&D's Evolution: Rulings, Rules, and "System Matters"
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