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D&D's Evolution: Rulings, Rules, and "System Matters"
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<blockquote data-quote="Ovinomancer" data-source="post: 8397938" data-attributes="member: 16814"><p>I'm not remotely sure this is so. I think it's going to depend on the game being played and the intent of the players. Realism is quite often a guest in our Blades game, but then so is genre. There's a blend, and each has lost to the other. A different approach to the same game could easily drive hard into realism and have the game be very gritty (it's already gritty). Or you could go hard into genre. I don't think fiction-first gaming necessarily requires a focus on replicating genre.</p><p></p><p>Yup, trust is a red herring argument altogether.</p><p></p><p>ETA: I think your Blades rulebook quote suffers a bit from being the middle of a longer section. It makes it seem like you're only considering the immediate fiction and then reaching for any of the tool. The preceding paragraphs, though, outline that it's also the fictional timing and space that help determine these checks, which makes it clear that when you're in a score, the tool you're reaching for is going to be an Action Roll or a Fortune Roll. Even if you leverage a Flashback, those come into play. You won't be using a DTA for that. The point of this section isn't necessarily that all tools are always available, but that the tool is sensitive to the context of the fiction and goal/risk/reward of the proposed action.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8397938, member: 16814"] I'm not remotely sure this is so. I think it's going to depend on the game being played and the intent of the players. Realism is quite often a guest in our Blades game, but then so is genre. There's a blend, and each has lost to the other. A different approach to the same game could easily drive hard into realism and have the game be very gritty (it's already gritty). Or you could go hard into genre. I don't think fiction-first gaming necessarily requires a focus on replicating genre. Yup, trust is a red herring argument altogether. ETA: I think your Blades rulebook quote suffers a bit from being the middle of a longer section. It makes it seem like you're only considering the immediate fiction and then reaching for any of the tool. The preceding paragraphs, though, outline that it's also the fictional timing and space that help determine these checks, which makes it clear that when you're in a score, the tool you're reaching for is going to be an Action Roll or a Fortune Roll. Even if you leverage a Flashback, those come into play. You won't be using a DTA for that. The point of this section isn't necessarily that all tools are always available, but that the tool is sensitive to the context of the fiction and goal/risk/reward of the proposed action. [/QUOTE]
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