Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D's feel - ENWorld vs. rpg.net
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JEB" data-source="post: 8230815" data-attributes="member: 10148"><p>After sharing <a href="https://www.enworld.org/threads/what-makes-d-d-feel-like-d-d-conclusions-and-follow-up-questions.678908/" target="_blank">my thoughts</a> on the <a href="https://www.enworld.org/threads/what-makes-d-d-feel-like-d-d.678759/" target="_blank">"what makes D&D feel like D&D" poll</a> here, I recreated the poll in Google Forms and shared it on <a href="https://forum.rpg.net/index.php?threads/what-makes-d-d-feel-like-d-d.878709" target="_blank">a thread on rpg.net</a>. Got 47 responses (compared to ENWorld's 132 responses), which I just posted my thoughts on <a href="https://forum.rpg.net/index.php?threads/what-makes-d-d-feel-like-d-d.878709/page-3#post-23807520" target="_blank">here</a>.</p><p></p><p>While the rpg.net poll had less than half the responses of the ENWorld version, I think there were still some interesting comparisons, which I will go into below.</p><p></p><p><strong>Important caveat up front: </strong>I specifically asked folks who responded to the ENWorld poll here to refrain from responding to the rpg.net version, because I wanted to see how each forums' preferences differed. So really, the "rpg.net" results are "rpg.net users, minus anyone who had already responded on ENWorld". I still think this indicates some different forum cultures, however.</p><p></p><p>Anyway, here are the tiers I used before, as seen in both sets of results (items in <strong>bold</strong> are in different tiers between each set of responses):</p><p></p><table style='width: 100%'><tr><td></td><td><em>ENWorld</em></td><td><em>rpg.net</em></td></tr><tr><td>Very important to D&D's feel (80% and up)</td><td>Ability scores (Str, Dex, Con, Int, Wis, Cha) [87.1%]<br /> Distinct character classes [87.1%]<br /> Levels [87.1%]<br /> Hit points [81.8%]</td><td>Levels [95.7%]<br /> Hit points [87.2%]<br /> Distinct character classes [85.1%]<br /> Ability scores (Str, Dex, Con, Int, Wis, Cha) [83.0%]<br /> <strong>Armor Class [83.0%]</strong></td></tr><tr><td>Important to D&D's feel (60% to 80%)</td><td><strong>Armor Class [73.5%]<br /> Using multiple types of dice [70.5%]</strong><br /> Saving throws [66.7%]</td><td>Saving throws [70.2%]<br /> <strong>Lists of specific spells [61.7%]</strong></td></tr><tr><td>Debatable importance (40% to 60%)</td><td>Distinct character races/lineages [58.3%]<br /> Experience points [50.8%]<br /> <strong>Lists of specific spells [49.2%]<br /> Alignment [45.5%]</strong></td><td><strong>Using multiple types of dice [59.6%]</strong><br /> Experience points [57.4%]<br /> Distinct character races/lineages: 26 (55.3%)<br /> <strong>Hit dice [40.4%]</strong></td></tr><tr><td>Less important to D&D's feel (20% to 40%)</td><td>Lists of specific magic items [39.4%]<br /> Initiative [36.4%]<br /> <strong>Hit dice [24.2%]</strong><br /> Lists of specific equipment [24.2%]</td><td>Initiative [38.3%]<br /> Lists of specific magic items [36.2%]<br /> <strong>Alignment [31.9%]</strong><br /> Lists of specific equipment [31.9%]<br /> <strong>Deities [25.5%]<br /> Creature types [25.5%]</strong></td></tr><tr><td>Not important to D&D's feel (20% and below)</td><td><strong>Creature types [17.4%]<br /> Deities [16.7%]</strong><br /> Great Wheel cosmology [15.9%]<br /> Multiclassing [15.9%]<br /> Feats [10.6%]<br /> Proficiencies [10.6%]<br /> Damage types [9.1%]<br /> Surprise [5.3%]<br /> Advantage/disadvantage [4.5%]<br /> Conditions [4.5%]<br /> Challenge ratings [3.8%]<br /> World Axis cosmology [3.0%]<br /> Backgrounds [2.3%]</td><td>Multiclassing [19.1%]<br /> Surprise [17.0%]<br /> Proficiencies [12.8%]<br /> Damage types [12.8%]<br /> Great Wheel cosmology [12.8%]<br /> Challenge ratings [8.5%]<br /> Conditions [6.4%]<br /> Backgrounds [4.3%]<br /> Feats [4.3%]<br /> World Axis cosmology [4.3%]<br /> Advantage/disadvantage [2.1%]</td></tr></table><p></p><p>Some observations:</p><ul> <li data-xf-list-type="ul">Both forums agree on the most important stuff to D&D's feel, except that levels and HP rank highest on rpg.net. Also, Armor Class is a top-tier element to rpg.net folks.</li> <li data-xf-list-type="ul">Multiple types of dice were much more important to ENWorld folks than to rpg.net folks.</li> <li data-xf-list-type="ul">Both forums are divided when it comes to races and XP, suggesting this might be a general feeling among D&D fans, and not just here on ENWorld.</li> <li data-xf-list-type="ul">Alignment is much less important to rpg.net folks than ENWorld folks as far as feel. However, Hit Dice are much less important to ENWorld folks than rpg.net folks. I note these two because they're both D&D elements that could be termed both iconic and possibly obsolete... but I'm not sure what the contrast actually means.</li> <li data-xf-list-type="ul">Deities and creature types are seen as slightly more important to D&D's "feel" by the rpg.net crowd.</li> <li data-xf-list-type="ul">The Great Wheel is considered less part of what makes D&D "D&D" on rpg.net, while the World Axis a little more so - suggesting a very tiny 4E bias (but probably not a statistically significant one).</li> <li data-xf-list-type="ul">As far as 5E elements, ENWorld folks think advantage/disadvantage outranks backgrounds, while rpg.net folks think backgrounds outrank advantage/disadvantage. I'd note one of those is mainly a game mechanic, and the other mainly a roleplaying mechanic. Though again, so small a difference as to possibly have no significance.</li> </ul><p></p><p></p><p>Bonus! If I combine both sets of results (to make a total of 179 responses), this is what the tiers look like:</p><p></p><p><strong>Very important to D&D's feel (80% and up):</strong></p><p>Levels: 160 [89.39%]</p><p>Distinct character classes: 155 [86.59%]</p><p>Ability scores (Str, Dex, Con, Int, Wis, Cha): 154 [86.03%]</p><p>Hit points: 149 [83.24%]</p><p></p><p><strong>Important to D&D's feel (60% to 80%):</strong></p><p>Armor Class: 136 [75.98%]</p><p>Using multiple types of dice: 121 [67.60%]</p><p>Saving throws: 121 [67.60%]</p><p></p><p><strong>Debatable importance (40% to 60%):</strong></p><p>Distinct character races/lineages: 103 [57.54%]</p><p>Experience points: 94 [52.51%]</p><p>Lists of specific spells: 94 [52.51%]</p><p>Alignment: 75 [41.90%]</p><p></p><p><strong>Less important to D&D's feel (20% to 40%):</strong></p><p>Initiative: 66 [36.87%]</p><p>Lists of specific magic items: 69 [38.55%]</p><p>Hit dice: 51 [28.49%]</p><p>Lists of specific equipment: 47 [26.26%]</p><p></p><p><strong>Not important to D&D's feel (20% and below):</strong></p><p>Creature types: 35 [19.55%]</p><p>Deities: 34 [18.99%]</p><p>Multiclassing: 30 [16.76%]</p><p>Great Wheel cosmology: 27 [15.08%]</p><p>Proficiencies: 20 [11.17%]</p><p>Damage types: 18 [10.06%]</p><p>Feats: 16 [8.94%]</p><p>Surprise: 15 [8.38%]</p><p>Conditions: 9 [5.03%]</p><p>Challenge ratings: 9 [5.03%]</p><p>Advantage/disadvantage: 7 [3.91%]</p><p>World Axis cosmology: 6 [3.35%]</p><p>Backgrounds: 5 [2.79%]</p><p></p><p>Of course, a sample size so small probably doesn't say anything about D&D fans generally, but it does at least indicate what both forums agree on (and may say something about "D&D players who still frequent forums").</p><p></p><p>Thoughts, everyone?</p></blockquote><p></p>
[QUOTE="JEB, post: 8230815, member: 10148"] After sharing [URL='https://www.enworld.org/threads/what-makes-d-d-feel-like-d-d-conclusions-and-follow-up-questions.678908/']my thoughts[/URL] on the [URL='https://www.enworld.org/threads/what-makes-d-d-feel-like-d-d.678759/']"what makes D&D feel like D&D" poll[/URL] here, I recreated the poll in Google Forms and shared it on [URL='https://forum.rpg.net/index.php?threads/what-makes-d-d-feel-like-d-d.878709']a thread on rpg.net[/URL]. Got 47 responses (compared to ENWorld's 132 responses), which I just posted my thoughts on [URL='https://forum.rpg.net/index.php?threads/what-makes-d-d-feel-like-d-d.878709/page-3#post-23807520']here[/URL]. While the rpg.net poll had less than half the responses of the ENWorld version, I think there were still some interesting comparisons, which I will go into below. [B]Important caveat up front: [/B]I specifically asked folks who responded to the ENWorld poll here to refrain from responding to the rpg.net version, because I wanted to see how each forums' preferences differed. So really, the "rpg.net" results are "rpg.net users, minus anyone who had already responded on ENWorld". I still think this indicates some different forum cultures, however. Anyway, here are the tiers I used before, as seen in both sets of results (items in [B]bold[/B] are in different tiers between each set of responses): [TABLE] [TR] [TD][/TD] [TD][I]ENWorld[/I][/TD] [TD][I]rpg.net[/I][/TD] [/TR] [TR] [TD]Very important to D&D's feel (80% and up)[/TD] [TD]Ability scores (Str, Dex, Con, Int, Wis, Cha) [87.1%] Distinct character classes [87.1%] Levels [87.1%] Hit points [81.8%][/TD] [TD]Levels [95.7%] Hit points [87.2%] Distinct character classes [85.1%] Ability scores (Str, Dex, Con, Int, Wis, Cha) [83.0%] [B]Armor Class [83.0%][/B][/TD] [/TR] [TR] [TD]Important to D&D's feel (60% to 80%)[/TD] [TD][B]Armor Class [73.5%] Using multiple types of dice [70.5%][/B] Saving throws [66.7%][/TD] [TD]Saving throws [70.2%] [B]Lists of specific spells [61.7%][/B][/TD] [/TR] [TR] [TD]Debatable importance (40% to 60%)[/TD] [TD]Distinct character races/lineages [58.3%] Experience points [50.8%] [B]Lists of specific spells [49.2%] Alignment [45.5%][/B][/TD] [TD][B]Using multiple types of dice [59.6%][/B] Experience points [57.4%] Distinct character races/lineages: 26 (55.3%) [B]Hit dice [40.4%][/B][/TD] [/TR] [TR] [TD]Less important to D&D's feel (20% to 40%)[/TD] [TD]Lists of specific magic items [39.4%] Initiative [36.4%] [B]Hit dice [24.2%][/B] Lists of specific equipment [24.2%][/TD] [TD]Initiative [38.3%] Lists of specific magic items [36.2%] [B]Alignment [31.9%][/B] Lists of specific equipment [31.9%] [B]Deities [25.5%] Creature types [25.5%][/B][/TD] [/TR] [TR] [TD]Not important to D&D's feel (20% and below)[/TD] [TD][B]Creature types [17.4%] Deities [16.7%][/B] Great Wheel cosmology [15.9%] Multiclassing [15.9%] Feats [10.6%] Proficiencies [10.6%] Damage types [9.1%] Surprise [5.3%] Advantage/disadvantage [4.5%] Conditions [4.5%] Challenge ratings [3.8%] World Axis cosmology [3.0%] Backgrounds [2.3%][/TD] [TD]Multiclassing [19.1%] Surprise [17.0%] Proficiencies [12.8%] Damage types [12.8%] Great Wheel cosmology [12.8%] Challenge ratings [8.5%] Conditions [6.4%] Backgrounds [4.3%] Feats [4.3%] World Axis cosmology [4.3%] Advantage/disadvantage [2.1%][/TD] [/TR] [/TABLE] Some observations: [LIST] [*]Both forums agree on the most important stuff to D&D's feel, except that levels and HP rank highest on rpg.net. Also, Armor Class is a top-tier element to rpg.net folks. [*]Multiple types of dice were much more important to ENWorld folks than to rpg.net folks. [*]Both forums are divided when it comes to races and XP, suggesting this might be a general feeling among D&D fans, and not just here on ENWorld. [*]Alignment is much less important to rpg.net folks than ENWorld folks as far as feel. However, Hit Dice are much less important to ENWorld folks than rpg.net folks. I note these two because they're both D&D elements that could be termed both iconic and possibly obsolete... but I'm not sure what the contrast actually means. [*]Deities and creature types are seen as slightly more important to D&D's "feel" by the rpg.net crowd. [*]The Great Wheel is considered less part of what makes D&D "D&D" on rpg.net, while the World Axis a little more so - suggesting a very tiny 4E bias (but probably not a statistically significant one). [*]As far as 5E elements, ENWorld folks think advantage/disadvantage outranks backgrounds, while rpg.net folks think backgrounds outrank advantage/disadvantage. I'd note one of those is mainly a game mechanic, and the other mainly a roleplaying mechanic. Though again, so small a difference as to possibly have no significance. [/LIST] Bonus! If I combine both sets of results (to make a total of 179 responses), this is what the tiers look like: [B]Very important to D&D's feel (80% and up):[/B] Levels: 160 [89.39%] Distinct character classes: 155 [86.59%] Ability scores (Str, Dex, Con, Int, Wis, Cha): 154 [86.03%] Hit points: 149 [83.24%] [B]Important to D&D's feel (60% to 80%):[/B] Armor Class: 136 [75.98%] Using multiple types of dice: 121 [67.60%] Saving throws: 121 [67.60%] [B]Debatable importance (40% to 60%):[/B] Distinct character races/lineages: 103 [57.54%] Experience points: 94 [52.51%] Lists of specific spells: 94 [52.51%] Alignment: 75 [41.90%] [B]Less important to D&D's feel (20% to 40%):[/B] Initiative: 66 [36.87%] Lists of specific magic items: 69 [38.55%] Hit dice: 51 [28.49%] Lists of specific equipment: 47 [26.26%] [B]Not important to D&D's feel (20% and below):[/B] Creature types: 35 [19.55%] Deities: 34 [18.99%] Multiclassing: 30 [16.76%] Great Wheel cosmology: 27 [15.08%] Proficiencies: 20 [11.17%] Damage types: 18 [10.06%] Feats: 16 [8.94%] Surprise: 15 [8.38%] Conditions: 9 [5.03%] Challenge ratings: 9 [5.03%] Advantage/disadvantage: 7 [3.91%] World Axis cosmology: 6 [3.35%] Backgrounds: 5 [2.79%] Of course, a sample size so small probably doesn't say anything about D&D fans generally, but it does at least indicate what both forums agree on (and may say something about "D&D players who still frequent forums"). Thoughts, everyone? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D's feel - ENWorld vs. rpg.net
Top