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D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
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<blockquote data-quote="Marandahir" data-source="post: 9855004" data-attributes="member: 6803643"><p>Agreed. I'd note that <em>The Wild Beyond the Witchlight </em>had an <em>Extra LIfe</em>-funding supplement that's available on both DM's Guild and D&D Beyond, <em>Domains of Delight</em>, which essentially is the remaining setting material that didn't make it into the book. While I'd still have loved to see a more fleshed out Feywild setting showing domains like Mithrendain and Mag Tureagh, I've got my 4E books for that, and <em>Lorwyn: First Light </em>seems to be an additional supplement trying to fill some of that gap too (they outright state that you can treat Lorwyn as if it's the Feywild as a way to tie it into the FR campaigns books – they say best if you take a planar crossing from the Moonshaes. In any case <em>The Wild Beyond the Witchlight </em>was at least at one point intended as their Feywild version of this same sort of half-setting. And it was after <em>Witchlight</em> that the next two adventure paths were just straight up campaign settings. </p><p></p><p><em>Storm King's Thunder </em>has a gazetteer chapter that takes up a good chunk of the book, and it directly supplements the <em>Sword Coast Adventurer's Guide </em>by hooking in elements from that book into the events of its adventure. So I'd argue that it's also playing mini-setting role. </p><p></p><p></p><p>Hey hey, I loved the Strixhaven campaign book! </p><p></p><p>The setting also had a full set of Magic Story chapters set on campus, and a full <a href="https://magic.wizards.com/en/news/feature/planeswalkers-guide-strixhaven-2021-04-01" target="_blank"><em>Planeswalker's Guide to Strixhaven</em></a>, in case you needed more material to build off of. We're going back there later this spring with <em>Secrets of Strixhaven, </em>and there will certainly be a Planeswalker's Guide to Strixhaven, Edition 2.0 or whatnot reframing the setting after the cataclysmic Phyrexian Invasion of the Multiverse, and the subsequent opening of Omenpath portals between planes that anyone can traverse (no longer need to be a Planeswalker or be summoned through a planar gate to get to campus). Strixhaven always had been sort of a hub world setting like Ravnica because students came from all over the multiverse to study there. But the Omenpaths make that much more feasible rather than exclusive to those who had the means to planar travel. </p><p></p><p></p><p>They were, until 2021's Witchlight Carnival, when AL decided to retire their separate adventures documents and just run the main WotC campaign book, or a modified version of it with only parts in PDF form. Icewind Dale was the last season to have its own dedicated content, and even there it was only a handful of adventures.Tyranny of Dragons through Descent Into Avernus there were dozens of adventures for each WotC-campaign book season (plus a handful for Tales from the Yawning Portal as they didn't realise that was more of an anthology than a full season's worth of content to build off of).</p><p></p><p>The Moonsea was the living Forgotten Realms setting shaped by the Adventurer's League story. There are other Living FR areas – The Border Kingdoms basically are provisionally off-limits to allow Ed Greenwood & his friends to keep telling FR stories over there. The Moonshae Isles were in a similar boat with the Moonshae Regional Guide and adventure path on DM's Guild being semi-official, but as that path ended years ago the Moonshaes became open again for business in last year's two setting guides.</p><p></p><p>Oh, but I guess <em>Spelljammer Academy </em>sort of counts as an AL tie-in to <em>Spelljammer</em>. It's just… it was a temporary "claim this!" article available only to D&D Beyond and only if you didn't miss the window like I did. And it wasn't published by the AL, so I stand by my statements above! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Marandahir, post: 9855004, member: 6803643"] Agreed. I'd note that [I]The Wild Beyond the Witchlight [/I]had an [I]Extra LIfe[/I]-funding supplement that's available on both DM's Guild and D&D Beyond, [I]Domains of Delight[/I], which essentially is the remaining setting material that didn't make it into the book. While I'd still have loved to see a more fleshed out Feywild setting showing domains like Mithrendain and Mag Tureagh, I've got my 4E books for that, and [I]Lorwyn: First Light [/I]seems to be an additional supplement trying to fill some of that gap too (they outright state that you can treat Lorwyn as if it's the Feywild as a way to tie it into the FR campaigns books – they say best if you take a planar crossing from the Moonshaes. In any case [I]The Wild Beyond the Witchlight [/I]was at least at one point intended as their Feywild version of this same sort of half-setting. And it was after [I]Witchlight[/I] that the next two adventure paths were just straight up campaign settings. [I]Storm King's Thunder [/I]has a gazetteer chapter that takes up a good chunk of the book, and it directly supplements the [I]Sword Coast Adventurer's Guide [/I]by hooking in elements from that book into the events of its adventure. So I'd argue that it's also playing mini-setting role. Hey hey, I loved the Strixhaven campaign book! The setting also had a full set of Magic Story chapters set on campus, and a full [URL='https://magic.wizards.com/en/news/feature/planeswalkers-guide-strixhaven-2021-04-01'][I]Planeswalker's Guide to Strixhaven[/I][/URL], in case you needed more material to build off of. We're going back there later this spring with [I]Secrets of Strixhaven, [/I]and there will certainly be a Planeswalker's Guide to Strixhaven, Edition 2.0 or whatnot reframing the setting after the[I] [/I]cataclysmic Phyrexian Invasion of the Multiverse, and the subsequent opening of Omenpath portals between planes that anyone can traverse (no longer need to be a Planeswalker or be summoned through a planar gate to get to campus). Strixhaven always had been sort of a hub world setting like Ravnica because students came from all over the multiverse to study there. But the Omenpaths make that much more feasible rather than exclusive to those who had the means to planar travel. They were, until 2021's Witchlight Carnival, when AL decided to retire their separate adventures documents and just run the main WotC campaign book, or a modified version of it with only parts in PDF form. Icewind Dale was the last season to have its own dedicated content, and even there it was only a handful of adventures.Tyranny of Dragons through Descent Into Avernus there were dozens of adventures for each WotC-campaign book season (plus a handful for Tales from the Yawning Portal as they didn't realise that was more of an anthology than a full season's worth of content to build off of). The Moonsea was the living Forgotten Realms setting shaped by the Adventurer's League story. There are other Living FR areas – The Border Kingdoms basically are provisionally off-limits to allow Ed Greenwood & his friends to keep telling FR stories over there. The Moonshae Isles were in a similar boat with the Moonshae Regional Guide and adventure path on DM's Guild being semi-official, but as that path ended years ago the Moonshaes became open again for business in last year's two setting guides. Oh, but I guess [I]Spelljammer Academy [/I]sort of counts as an AL tie-in to [I]Spelljammer[/I]. It's just… it was a temporary "claim this!" article available only to D&D Beyond and only if you didn't miss the window like I did. And it wasn't published by the AL, so I stand by my statements above! ;) [/QUOTE]
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