Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D's Upcoming Digital Tabletop
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MNblockhead" data-source="post: 8980599" data-attributes="member: 6796661"><p>Except it just isn't bandwidth, it is also the path the packets have to travel. I host Foundry with The Forge, which allows me to select what region I want to host the game server in. But what is really cool, and what really helps with running games with players in different regions of the world is that the assets library is geo-distributed and available from over 200 different locations around the world at all times. So players are going to be loading the assets from the area closest to them. </p><p></p><p>I'm not sure how Roll20 works in terms of geo-distribution, but I've used Roll20 in places with poor internet and was still able to play and have rarely had issues with it, regardless of the country I'm in. </p><p></p><p>Fantasy Grounds was always a crapshow when outside of the US. First, its cloud mode servers get blocked in some countries. But even when you get those working using a VPN, it just takes too long for the assets to get transferred from the DMs computer to the players. I've just always found that having the maps and other assets in the cloud to begin with (e.g. Roll20, Foundry when hosted in the cloud, etc.) makes everything load much more quickly.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8980599, member: 6796661"] Except it just isn't bandwidth, it is also the path the packets have to travel. I host Foundry with The Forge, which allows me to select what region I want to host the game server in. But what is really cool, and what really helps with running games with players in different regions of the world is that the assets library is geo-distributed and available from over 200 different locations around the world at all times. So players are going to be loading the assets from the area closest to them. I'm not sure how Roll20 works in terms of geo-distribution, but I've used Roll20 in places with poor internet and was still able to play and have rarely had issues with it, regardless of the country I'm in. Fantasy Grounds was always a crapshow when outside of the US. First, its cloud mode servers get blocked in some countries. But even when you get those working using a VPN, it just takes too long for the assets to get transferred from the DMs computer to the players. I've just always found that having the maps and other assets in the cloud to begin with (e.g. Roll20, Foundry when hosted in the cloud, etc.) makes everything load much more quickly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D's Upcoming Digital Tabletop
Top