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D&D's Utter Dominance Is Good or Bad Because...
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<blockquote data-quote="GrimCo" data-source="post: 9282857" data-attributes="member: 7044462"><p>No, but they played their cards right. 5th edition captured enough of "old school" vibe and mixed with nostalgia and vintage popularity, plus Stranger Things being huge hit, they pulled in decent amount of people who played it back in the day, who are now grown ups, with disposable income. Good customer base. Decent amount of those people have pre teen and teen kids, who also watched the show, so parents getting kids into hobby isn't that hard ( appeal to popularity of the show). Plus YT streams since YT really became big thing around that time. Also, decent amount of "geek culture" just became mainstream pop culture, again thanks to media and shows like Big Bang Theory. </p><p></p><p>3d edition came out in days we still used dial up internet. 4th came out when YT was just starting to get big, broadband internet was a thing, but flat rate was still not standard. Avenues for marketing were lot smaller and TTRPGs were still niche geek hobbys in the eyes of mainstream public. And if you want to go big, you need to capture mainstream attention, which D&D did and competitors didn't ( at least not in significant numbers). </p><p></p><p>Sorry, one side note. Why do you need to specify WotC D&D? Is there any other D&D?</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9282857, member: 7044462"] No, but they played their cards right. 5th edition captured enough of "old school" vibe and mixed with nostalgia and vintage popularity, plus Stranger Things being huge hit, they pulled in decent amount of people who played it back in the day, who are now grown ups, with disposable income. Good customer base. Decent amount of those people have pre teen and teen kids, who also watched the show, so parents getting kids into hobby isn't that hard ( appeal to popularity of the show). Plus YT streams since YT really became big thing around that time. Also, decent amount of "geek culture" just became mainstream pop culture, again thanks to media and shows like Big Bang Theory. 3d edition came out in days we still used dial up internet. 4th came out when YT was just starting to get big, broadband internet was a thing, but flat rate was still not standard. Avenues for marketing were lot smaller and TTRPGs were still niche geek hobbys in the eyes of mainstream public. And if you want to go big, you need to capture mainstream attention, which D&D did and competitors didn't ( at least not in significant numbers). Sorry, one side note. Why do you need to specify WotC D&D? Is there any other D&D? [/QUOTE]
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