HinterWelt
First Post
Hi everyone,
I couldn't sleep and decided to endulge myself. I came up with the Diceless Role-playing And Tactics System (D.R.A.T.S.). It is an answer to a problem I have had with stories and settings that I could not fit into traditional systems. It is a co-operative RPG in that the Groups is expected to have the same expectations and goals. It is meant to enable playing in inconsistant or difficult settings. I wrote it with Star Trek in mind so you get the idea.
It is short (4 pages) and includes a character sheet. I am very interested in your feedback and hope to add a number of other views to this creation. It is not a commercial product but merely a personal project.
Without further delay:
http://www.hinterwelt.com/dload/drats13.pdf544K
Thanks,
Bill
I couldn't sleep and decided to endulge myself. I came up with the Diceless Role-playing And Tactics System (D.R.A.T.S.). It is an answer to a problem I have had with stories and settings that I could not fit into traditional systems. It is a co-operative RPG in that the Groups is expected to have the same expectations and goals. It is meant to enable playing in inconsistant or difficult settings. I wrote it with Star Trek in mind so you get the idea.
It is short (4 pages) and includes a character sheet. I am very interested in your feedback and hope to add a number of other views to this creation. It is not a commercial product but merely a personal project.
Without further delay:
http://www.hinterwelt.com/dload/drats13.pdf544K
Thanks,
Bill