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D1-3 Descent/Kuo-Toa/Drow
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<blockquote data-quote="Garnfellow" data-source="post: 2172282" data-attributes="member: 1223"><p><strong>Conversion Status</strong></p><p></p><p>I’ll be busy over the next week prepping for games on Monday and Friday, so I probably won’t get much done on the conversion in that time. I need to finish the typical female drow cleric progression and then I can tackle the Kuo-Toans. While it’s an initial pain to do these generic progressions, once done the actual conversions go very quickly.</p><p></p><p>I’ve already begun to convert some encounter areas, and so far it looks like most of the encounters leading up to the Shrine of the Kuo-Toa range from around EL 10 to EL 13, which is in the zone. My copy of the Tome of Horrors is getting a good workout, providing stats on lurkers above, giant slugs, and trappers.</p><p></p><p>Looking ahead, the single biggest problem in converting all of D1-2-3 is probably resolving what the heck to do with the lich <strong>Asberdies</strong> in the troglodyte warrens. A 3e lich 20th-level wizard is epic territory: CR 24, so far beyond the capabilities of the PCs as to be ridiculous. The question to be answered is, what is the purpose of this encounter? The old school modules occasionally featured super-powerful monsters that Players Were Not Meant to F$#@% With. I think their sole purpose was to screw foolhardy players. Ever had a PC become lunch to the owlbear from B2, The Keep on the Borderlands?</p><p></p><p>If this is the purpose of the lich encounter, then you could just convert him over, level for level, and say a prayer for your players. Personally, I wouldn’t bother: I’d either ignore the lich altogether or treat him like I do godlike beings: no stats needed. Basically, whatever they want to do, they do.</p><p></p><p>But, on the other hand, high level wizards and liches had far fewer hit points and resources in 1st edition. Was Asberdies intended to be a very, very tough encounter that could, with much luck and intelligent play, be defeated? In which case one might convert him as, say, a lich 13th-level wizard, which would be a CR 17 encounter. Still extremely deadly, but at least possible. It’s something to think about.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 2172282, member: 1223"] [b]Conversion Status[/b] I’ll be busy over the next week prepping for games on Monday and Friday, so I probably won’t get much done on the conversion in that time. I need to finish the typical female drow cleric progression and then I can tackle the Kuo-Toans. While it’s an initial pain to do these generic progressions, once done the actual conversions go very quickly. I’ve already begun to convert some encounter areas, and so far it looks like most of the encounters leading up to the Shrine of the Kuo-Toa range from around EL 10 to EL 13, which is in the zone. My copy of the Tome of Horrors is getting a good workout, providing stats on lurkers above, giant slugs, and trappers. Looking ahead, the single biggest problem in converting all of D1-2-3 is probably resolving what the heck to do with the lich [B]Asberdies[/b] in the troglodyte warrens. A 3e lich 20th-level wizard is epic territory: CR 24, so far beyond the capabilities of the PCs as to be ridiculous. The question to be answered is, what is the purpose of this encounter? The old school modules occasionally featured super-powerful monsters that Players Were Not Meant to F$#@% With. I think their sole purpose was to screw foolhardy players. Ever had a PC become lunch to the owlbear from B2, The Keep on the Borderlands? If this is the purpose of the lich encounter, then you could just convert him over, level for level, and say a prayer for your players. Personally, I wouldn’t bother: I’d either ignore the lich altogether or treat him like I do godlike beings: no stats needed. Basically, whatever they want to do, they do. But, on the other hand, high level wizards and liches had far fewer hit points and resources in 1st edition. Was Asberdies intended to be a very, very tough encounter that could, with much luck and intelligent play, be defeated? In which case one might convert him as, say, a lich 13th-level wizard, which would be a CR 17 encounter. Still extremely deadly, but at least possible. It’s something to think about. [/QUOTE]
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