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<blockquote data-quote="doghead" data-source="post: 2894498" data-attributes="member: 8243"><p>--- THE OGRE'S CAVE ---</p><p></p><p>Tomas listens carefully to the description of what was found below. He appears thoughtful, and asks a few questions. He appears pleased that there seems little likelyhood that the undead within will escape.</p><p></p><p>"I think we shall have someone keep watch on the cave. At least until we have decided what to do about it."</p><p></p><p>"I understand you are heading east," Tomas says when it becomes clear the party is planning to move on, "to the Stonepike mountains. Mikal has offered to guide you to Kinthriver, on the far side of the hills. He is familier with the territory and can show you the fastest route. Of course, if you would rather ride alone, by following the River Roars and the edge of the lake, you will get there."</p><p></p><p>Outside the cave, the party finds their mounts gathered in the bowl shaped clearing. Across the narrow gap leading through the rock, a crude barrier has been placed, to keep the horses in and other things out. The saddles and gear have been stacked just inside the entrance to the cave.</p><p></p><p>[sblock=OOC]I think time in dnd can be a bit compressed. I'm sure that if you added up all the actions taken and the time needed to do so, the total would come to under half an hour. I suppose that I tend to think a fair bit happens bewtween those actions; people stop to consider things, discuss options, adjust their straps, take a drink, take a breather, go back and look at something a second time etc. We probably aren't all going to agree on this, and I do apprieciate everyone's willingness to go along so we all get along. However, I'm sure we can find a happy medium that works for everyone. So I'll run things a little leaner (injecting a sence of urgency into posts will also tend to prod me to do so). Running a game that people enjoy is more important to me than how I keep track of time.[/sblock]</p></blockquote><p></p>
[QUOTE="doghead, post: 2894498, member: 8243"] --- THE OGRE'S CAVE --- Tomas listens carefully to the description of what was found below. He appears thoughtful, and asks a few questions. He appears pleased that there seems little likelyhood that the undead within will escape. "I think we shall have someone keep watch on the cave. At least until we have decided what to do about it." "I understand you are heading east," Tomas says when it becomes clear the party is planning to move on, "to the Stonepike mountains. Mikal has offered to guide you to Kinthriver, on the far side of the hills. He is familier with the territory and can show you the fastest route. Of course, if you would rather ride alone, by following the River Roars and the edge of the lake, you will get there." Outside the cave, the party finds their mounts gathered in the bowl shaped clearing. Across the narrow gap leading through the rock, a crude barrier has been placed, to keep the horses in and other things out. The saddles and gear have been stacked just inside the entrance to the cave. [sblock=OOC]I think time in dnd can be a bit compressed. I'm sure that if you added up all the actions taken and the time needed to do so, the total would come to under half an hour. I suppose that I tend to think a fair bit happens bewtween those actions; people stop to consider things, discuss options, adjust their straps, take a drink, take a breather, go back and look at something a second time etc. We probably aren't all going to agree on this, and I do apprieciate everyone's willingness to go along so we all get along. However, I'm sure we can find a happy medium that works for everyone. So I'll run things a little leaner (injecting a sence of urgency into posts will also tend to prod me to do so). Running a game that people enjoy is more important to me than how I keep track of time.[/sblock] [/QUOTE]
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