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<blockquote data-quote="El Jefe" data-source="post: 3098873" data-attributes="member: 19990"><p>OoC: No, no problem, there are a lot of things to keep track of here. The biggest thing for me is learning all the powers, feats, attack modes and spells of 6 characters all at once. For example, I got confused because Eternity is listed as a level 1 character, but the character sheet says level 2 in places, and she was burning 3 pp on the same power. So, I rolled attack and damage for 2 pp and went off trying to figure out if she'd been promoted to 3rd someplace that I wasn't aware of, and then I figured out she had overchannel. Then I realized that she'd just triggered Squatter's readied action, then I realized that he'd move to bring her into his range increment, and rather than take the cheesy path of moving him so that he wouldn't provoke Zaeryl's action, I moved him as if he had no clue what Zaeryl could really do (which he didn't). Then I resolved Zaeryl's action (incorrectly, since I had figured Squatters HP incorrectly), and somewhere along the way I remembered that I needed to figure out what Eternity's overchannel damage was (simple matter of just adding it to the damage I'd already rolled). But in doing that I forgot that I'd already rolled her attack, so I asked E13 to do that (and waited like a doofus for him to roll when I already had the result). So, when I forgot that Energy Ray was ranged touch, I promptly forgot all about my damage rolls for Eternity and adding the overchannel damage, since "the ray missed, right?" <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> And when you reminded me that the AC was wrong for a touch attack, I went to look up the damage I had already rolled for Eternity and realized that she had already handily hit. And amazingly, the overchannel damage <em>did</em> matter, so it was a good thing that all got rolled...and recorded.Mmmm, well that strikes me as well grounded in cheese, so no, why don't you roll your own attacks? I think if we get to borrowing dice rolls and letting people roll each other's attacks, I'm just going to get confused again and incorrectly use the attack you roll for E13's character as the attack roll for Xael's character instead of correctly using the roll that E13 made for Almayce. Or some silly mistake like that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>Um, and about your stated action. How can you back up to not provoke an AoO by Private Squatter? I appreciate you don't want to provoke an AoO by manifesting and are looking for a good way to avoid that, but doesn't backing out of the square that you're in provoke an AoO anyway? Or are you counting on him not having a weapon in hand, since you're before him in the initiative order?</p></blockquote><p></p>
[QUOTE="El Jefe, post: 3098873, member: 19990"] OoC: No, no problem, there are a lot of things to keep track of here. The biggest thing for me is learning all the powers, feats, attack modes and spells of 6 characters all at once. For example, I got confused because Eternity is listed as a level 1 character, but the character sheet says level 2 in places, and she was burning 3 pp on the same power. So, I rolled attack and damage for 2 pp and went off trying to figure out if she'd been promoted to 3rd someplace that I wasn't aware of, and then I figured out she had overchannel. Then I realized that she'd just triggered Squatter's readied action, then I realized that he'd move to bring her into his range increment, and rather than take the cheesy path of moving him so that he wouldn't provoke Zaeryl's action, I moved him as if he had no clue what Zaeryl could really do (which he didn't). Then I resolved Zaeryl's action (incorrectly, since I had figured Squatters HP incorrectly), and somewhere along the way I remembered that I needed to figure out what Eternity's overchannel damage was (simple matter of just adding it to the damage I'd already rolled). But in doing that I forgot that I'd already rolled her attack, so I asked E13 to do that (and waited like a doofus for him to roll when I already had the result). So, when I forgot that Energy Ray was ranged touch, I promptly forgot all about my damage rolls for Eternity and adding the overchannel damage, since "the ray missed, right?" :lol: And when you reminded me that the AC was wrong for a touch attack, I went to look up the damage I had already rolled for Eternity and realized that she had already handily hit. And amazingly, the overchannel damage [i]did[/i] matter, so it was a good thing that all got rolled...and recorded.Mmmm, well that strikes me as well grounded in cheese, so no, why don't you roll your own attacks? I think if we get to borrowing dice rolls and letting people roll each other's attacks, I'm just going to get confused again and incorrectly use the attack you roll for E13's character as the attack roll for Xael's character instead of correctly using the roll that E13 made for Almayce. Or some silly mistake like that. :cool: Um, and about your stated action. How can you back up to not provoke an AoO by Private Squatter? I appreciate you don't want to provoke an AoO by manifesting and are looking for a good way to avoid that, but doesn't backing out of the square that you're in provoke an AoO anyway? Or are you counting on him not having a weapon in hand, since you're before him in the initiative order? [/QUOTE]
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