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d100 CITY CONTENTS [Edit:] Complete & Available for Download!!
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<blockquote data-quote="SpiralBound" data-source="post: 1696997" data-attributes="member: 8396"><p><span style="color: yellow"><strong>79.</strong></span> <strong>The Madhouse of The Damned:</strong> Designed and built by wealthy escapees of an asylum years ago, this large mansion is a paradoxical arrangement of architectual features that clearly reflect the perspectives and states of mind of its designers. All sorts of nonsensical, mysterious and plain weird or disturbing features exist. Doors shaped like flowers or teapots, staircases that lead to brick walls or pits with sharpened stakes, windows that are boarded up, internal and external features blended on both the inside and outside, rooms of alien design with no clear purpose, rooms that appear to be recreating other things <em>(like forest scenes, a section of a marketplace complete with manniquin merchants and customers, a glass-enclosed room that is a traditional sitting room, completely underwater with fish and coral included, etc)</em>, strange messages written on odd locations in even odder languages, beds nailed to hallway walls, sinks set into the floor, walls made of dishware held in place with silk netting, tables and chairs suspended 6 feet above the floor using ropes that extend straight out to the walls, windows on the ceilings, and practically any other bizarre thing one could think of is to be found here. The group of escapees who created this monsterpiece msyteriously dissappears soon after it was completed(?) and have never been heard from again. Some people think that they were recaptured, some think that they wandered away, others believe that the act of pouring so much into constructing this monument to insanity actually cured them of their mental ailments and they returned to their families, still others wonder about the strange, sourceless noises that emanate from the mansion at night and believe that "something else" noticed their madhouse and took claim of both it and its creators...</p><p></p><p><span style="color: yellow"><strong>80.</strong></span> <strong>The Crazy Clockkeeper:</strong> Not actually a business, this house at first glance appears to be one as it is literally festooned with timekeeping devices of all kinds both inside, outside and on all surfaces of this two story wooden building. The sole resident of this unusual home is Keyoc Bellirum, an aged, ex-playboy noble who has dedicated his families moderate wealth <em>(the Bellirums were one a powerful shipping family)</em> towards collecting timepieces. He has thousands of clocks, sundials, watches, sandtimers, etc. of a bewilderingly large range of types and ages. He is quite willing to pay handsomely for a rare, unusual or ancient time recording device, working or not, it doesn't matter. In fact, the majority of Kayoc's collection is completely nonfunctioning and he has no interest or knowledge in making or repairing them. Keyoc believes that there will one day come a "Reckoning of Time" when all those who value time will be rewarded and all those who wasted time will be punished. This is also when all broken timepieces will be restored. He is completely unwilling to sell any of his collection. To Keyoc, a clock is a semi-divine relic, a symbol of the "Great Timekeeper" who sits in judgement of all actions against the precious time that they consume. Anyone who talks with Keyoc for more than ten minutes will be given an overview of his beliefs. Those with with more than 4 ranks in Knowledge: Religion will recognise that there is no known religion, present day or ancient, that involves a Great Timekeeper or a Reckoning of Time, Keyocs beliefs appear to have originated in his own mind...</p><p></p><p>-----------------------------------------------------------------</p><p></p><p><span style="color: DarkOrange">Coming Soon:</span></p><p style="margin-left: 20px"><span style="color: DarkOrange"><em>One Mistress Too Many</em> <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </p></span></p><p style="margin-left: 20px"><span style="color: DarkOrange"><em>Foxbird's Majestic Bestiary of The Arcanely Augmented</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p></span></p><p style="margin-left: 20px"><span style="color: DarkOrange"><em>The Home of Hansel and His Wooden Wife</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p>See it all here in this very thread! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p></blockquote><p></p>
[QUOTE="SpiralBound, post: 1696997, member: 8396"] [color=yellow][b]79.[/b][/color] [b]The Madhouse of The Damned:[/b] Designed and built by wealthy escapees of an asylum years ago, this large mansion is a paradoxical arrangement of architectual features that clearly reflect the perspectives and states of mind of its designers. All sorts of nonsensical, mysterious and plain weird or disturbing features exist. Doors shaped like flowers or teapots, staircases that lead to brick walls or pits with sharpened stakes, windows that are boarded up, internal and external features blended on both the inside and outside, rooms of alien design with no clear purpose, rooms that appear to be recreating other things [i](like forest scenes, a section of a marketplace complete with manniquin merchants and customers, a glass-enclosed room that is a traditional sitting room, completely underwater with fish and coral included, etc)[/i], strange messages written on odd locations in even odder languages, beds nailed to hallway walls, sinks set into the floor, walls made of dishware held in place with silk netting, tables and chairs suspended 6 feet above the floor using ropes that extend straight out to the walls, windows on the ceilings, and practically any other bizarre thing one could think of is to be found here. The group of escapees who created this monsterpiece msyteriously dissappears soon after it was completed(?) and have never been heard from again. Some people think that they were recaptured, some think that they wandered away, others believe that the act of pouring so much into constructing this monument to insanity actually cured them of their mental ailments and they returned to their families, still others wonder about the strange, sourceless noises that emanate from the mansion at night and believe that "something else" noticed their madhouse and took claim of both it and its creators... [color=yellow][b]80.[/b][/color] [b]The Crazy Clockkeeper:[/b] Not actually a business, this house at first glance appears to be one as it is literally festooned with timekeeping devices of all kinds both inside, outside and on all surfaces of this two story wooden building. The sole resident of this unusual home is Keyoc Bellirum, an aged, ex-playboy noble who has dedicated his families moderate wealth [i](the Bellirums were one a powerful shipping family)[/i] towards collecting timepieces. He has thousands of clocks, sundials, watches, sandtimers, etc. of a bewilderingly large range of types and ages. He is quite willing to pay handsomely for a rare, unusual or ancient time recording device, working or not, it doesn't matter. In fact, the majority of Kayoc's collection is completely nonfunctioning and he has no interest or knowledge in making or repairing them. Keyoc believes that there will one day come a "Reckoning of Time" when all those who value time will be rewarded and all those who wasted time will be punished. This is also when all broken timepieces will be restored. He is completely unwilling to sell any of his collection. To Keyoc, a clock is a semi-divine relic, a symbol of the "Great Timekeeper" who sits in judgement of all actions against the precious time that they consume. Anyone who talks with Keyoc for more than ten minutes will be given an overview of his beliefs. Those with with more than 4 ranks in Knowledge: Religion will recognise that there is no known religion, present day or ancient, that involves a Great Timekeeper or a Reckoning of Time, Keyocs beliefs appear to have originated in his own mind... ----------------------------------------------------------------- [COLOR=DarkOrange]Coming Soon: [indent][i]One Mistress Too Many[/i] :heh: [i]Foxbird's Majestic Bestiary of The Arcanely Augmented[/i] :cool: [i]The Home of Hansel and His Wooden Wife[/i] :confused: [/indent] See it all here in this very thread! :D[/color] [/QUOTE]
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