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D12: Does it always roll low?
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<blockquote data-quote="drunkmoogle" data-source="post: 1656813" data-attributes="member: 18336"><p>My group calls it the "chaos die."</p><p></p><p>This may be another die type, but I guss this story's still relevant...</p><p></p><p>A few months ago, I had a normal d20. A nice one, simple and plain Chessex die. Never rolled particularly high nor low. Then, I decided to run a Nethack-esque dungeon crawl with my group.</p><p></p><p>Late into the dungeon, they encountered a six headed hydra. In the hydra's most probable last turn, it's attacks rolled four confirmed criticals, and an unconfirmed critical, flooring most of the party.</p><p></p><p>Ever since then, the die has been the primary BBEG for the players <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. It rolls 20 an uncanny number of times, and quite often when I don't expect it. I go screenless, and the players are now asking me to get behind one and fudge the dice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Example: In a recent one-shot Ebberon Adventure, my int-6 half-orc was partied with a warforged. He challenged the warforged to a staring contest (a warforged is a living construct, and the GM ruled it doesn't blink). After being asked to make a Fortitude and Willpower save, I rolled two consecutive 20s. To beat the warforged at a staring contest.</p><p></p><p>Moral of the story: The power of your dice is the fear of others. If you fear your own die, you have already lost half the battle. If others fear your die, it will perform valiantly.</p><p></p><p>Now, I wonder if dice gain power from the souls of the PCs they brutally murder... <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="drunkmoogle, post: 1656813, member: 18336"] My group calls it the "chaos die." This may be another die type, but I guss this story's still relevant... A few months ago, I had a normal d20. A nice one, simple and plain Chessex die. Never rolled particularly high nor low. Then, I decided to run a Nethack-esque dungeon crawl with my group. Late into the dungeon, they encountered a six headed hydra. In the hydra's most probable last turn, it's attacks rolled four confirmed criticals, and an unconfirmed critical, flooring most of the party. Ever since then, the die has been the primary BBEG for the players :). It rolls 20 an uncanny number of times, and quite often when I don't expect it. I go screenless, and the players are now asking me to get behind one and fudge the dice. :) Example: In a recent one-shot Ebberon Adventure, my int-6 half-orc was partied with a warforged. He challenged the warforged to a staring contest (a warforged is a living construct, and the GM ruled it doesn't blink). After being asked to make a Fortitude and Willpower save, I rolled two consecutive 20s. To beat the warforged at a staring contest. Moral of the story: The power of your dice is the fear of others. If you fear your own die, you have already lost half the battle. If others fear your die, it will perform valiantly. Now, I wonder if dice gain power from the souls of the PCs they brutally murder... :] [/QUOTE]
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D12: Does it always roll low?
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