Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
D2: Lost Manor (nimisgod judging)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nimisgod" data-source="post: 3147694" data-attributes="member: 10283"><p><strong>Rinya, Ridik, Gardner and ao'Thuir</strong></p><p></p><p>The morning was well and ripe by the time they got to the docks. The sun shone high above them and the day was crisp and clear. The docks themselves were full of hustle and bustle. Orussus after all was a city of trade. This was most clear now in the dizzying busyness that they beheld.</p><p></p><p>It was Gardner Monroe's streetwise skills that led them to their target destination. The Green Sailor was an unimpressive sight in a place that smelled unimpressively of fish and sweat. The puking sailor on the hanging sign seemed more a warning than a label.</p><p></p><p>Their entrance was unnoticed, strangely enough. The four companions may have looked strange, their composition and garb being different from the norm. But it appeared that such things were commonplace enough to warrant an apathy wrought of familiarity.</p><p></p><p>The Green Sailor's main room was small and smoky. Barstaff were still cleaning the many empty tables. The patrons, three older Men, two male young Half-Orcs and a grizzled female Halfling lounged in the bar. A pair of gnomes chattered on a nearby table. The bartender was a bored looking dwarf, red-bearded and with a grimace that alluded to late night drinking habits.</p><p></p><p><strong>Lucien, Richard</strong></p><p></p><p>It was when the others had left that Heather and Ignatious came out of their bedroom. Heather let her husband speak, surprisingly enough. </p><p></p><p>"My wife and I have talked this matter over and we've found merit in your group's suggestion. We have need of you to go to the manor and inspect it for us. </p><p></p><p>It's a ways away, but we could hire a carriage to take you there. Even with the carriage, it should be a three day journey.</p><p></p><p>Just look around, inspect the place and get back to us. If there are any 'problems' that you think you could deal with, we can pay you extra for them. </p><p></p><p>You have salvage rights, as long as we get to see what you have... and perhaps pay you for them if they interest us. </p><p></p><p>However, anything that belongs to my grandmother must remain in our possession. We* feel that we can trust you in that regard, as we can with many things in truth.</p><p></p><p>What say you?"</p><p></p><p>* Sense motive DC 15</p><p>[sblock] When he says "we", he really means "I". Heather seems displeased with the conditions of the offer but Ignatious seems sincere. [/sblock]</p></blockquote><p></p>
[QUOTE="nimisgod, post: 3147694, member: 10283"] [B]Rinya, Ridik, Gardner and ao'Thuir[/B] The morning was well and ripe by the time they got to the docks. The sun shone high above them and the day was crisp and clear. The docks themselves were full of hustle and bustle. Orussus after all was a city of trade. This was most clear now in the dizzying busyness that they beheld. It was Gardner Monroe's streetwise skills that led them to their target destination. The Green Sailor was an unimpressive sight in a place that smelled unimpressively of fish and sweat. The puking sailor on the hanging sign seemed more a warning than a label. Their entrance was unnoticed, strangely enough. The four companions may have looked strange, their composition and garb being different from the norm. But it appeared that such things were commonplace enough to warrant an apathy wrought of familiarity. The Green Sailor's main room was small and smoky. Barstaff were still cleaning the many empty tables. The patrons, three older Men, two male young Half-Orcs and a grizzled female Halfling lounged in the bar. A pair of gnomes chattered on a nearby table. The bartender was a bored looking dwarf, red-bearded and with a grimace that alluded to late night drinking habits. [B]Lucien, Richard[/B] It was when the others had left that Heather and Ignatious came out of their bedroom. Heather let her husband speak, surprisingly enough. "My wife and I have talked this matter over and we've found merit in your group's suggestion. We have need of you to go to the manor and inspect it for us. It's a ways away, but we could hire a carriage to take you there. Even with the carriage, it should be a three day journey. Just look around, inspect the place and get back to us. If there are any 'problems' that you think you could deal with, we can pay you extra for them. You have salvage rights, as long as we get to see what you have... and perhaps pay you for them if they interest us. However, anything that belongs to my grandmother must remain in our possession. We* feel that we can trust you in that regard, as we can with many things in truth. What say you?" * Sense motive DC 15 [sblock] When he says "we", he really means "I". Heather seems displeased with the conditions of the offer but Ignatious seems sincere. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
D2: Lost Manor (nimisgod judging)
Top