Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[d20 Apocalypse] After the Blast IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hob Marshmallowfoot" data-source="post: 5008674" data-attributes="member: 9347"><p><strong>Sgt. James Matthews; 6/32</strong></p><p></p><p>James nods as Kyle is speaking, continuing to watch the automotive shop intently, when suddenly he stops moving and holds up his hand momentarily. Looking from one side of the parking lot to another, he furrows his brow and begins to unzip his black duffel bag. </p><p></p><p><span style="color: DarkSlateBlue"><strong>"Something... something ain't right here Doc..."</strong></span></p><p></p><p>He reaches into the bag, and a .44 mag Smith and Wesson from the bag emerges in his hand, along with a small box. He pops open the cylinder and begins loading cartridges from the container, <span style="color: DarkSlateBlue"><strong>"I didn't mention it before, but I work... worked... narcotics. Undercover. You get to relying a lot on your intuition, in my line of work.</strong></span> James snaps the cylinder closed and puts the box in his pocket. </p><p></p><p>He looks at Kyle, <span style="color: DarkSlateBlue"><strong>"Look at this lot, Doc. There were a lot of people trying to get cars started back there at that intersection. Wouldn't a few folks be poking around here by now? I mean besides us..." </strong></span></p><p></p><p>James pops open the passenger side door, steps down on the running board, and sticks the magnum in the back of his belt. </p><p></p><p><span style="color: DarkSlateBlue"><strong>"I'm going to have a look around here; make sure everything is kosher."</strong></span></p><p></p><p>With that, he hops to the ground and begins walking across the lot toward the side of the building.</p><p></p><p>[sblock] James is going to look around and see if he notices anything unusual, out of place, etc. Also, what is the general layout of the parking lot and the building? Is there a back/side entrance or alleyway or anything? As a cop, he's obviously looking for any sign that there might be people trying to conceal their presence. Listen/Spot = <a href="http://invisiblecastle.com/roller/view/2333992/" target="_blank">25</a>! Man, where were you where I was dodging flaming ethanol earlier <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> [/sblock]</p></blockquote><p></p>
[QUOTE="Hob Marshmallowfoot, post: 5008674, member: 9347"] [b]Sgt. James Matthews; 6/32[/b] James nods as Kyle is speaking, continuing to watch the automotive shop intently, when suddenly he stops moving and holds up his hand momentarily. Looking from one side of the parking lot to another, he furrows his brow and begins to unzip his black duffel bag. [COLOR="DarkSlateBlue"][B]"Something... something ain't right here Doc..."[/B][/COLOR] He reaches into the bag, and a .44 mag Smith and Wesson from the bag emerges in his hand, along with a small box. He pops open the cylinder and begins loading cartridges from the container, [COLOR="DarkSlateBlue"][B]"I didn't mention it before, but I work... worked... narcotics. Undercover. You get to relying a lot on your intuition, in my line of work.[/B][/COLOR] James snaps the cylinder closed and puts the box in his pocket. He looks at Kyle, [COLOR="DarkSlateBlue"][B]"Look at this lot, Doc. There were a lot of people trying to get cars started back there at that intersection. Wouldn't a few folks be poking around here by now? I mean besides us..." [/B][/COLOR] James pops open the passenger side door, steps down on the running board, and sticks the magnum in the back of his belt. [COLOR="DarkSlateBlue"][B]"I'm going to have a look around here; make sure everything is kosher."[/B][/COLOR] With that, he hops to the ground and begins walking across the lot toward the side of the building. [sblock] James is going to look around and see if he notices anything unusual, out of place, etc. Also, what is the general layout of the parking lot and the building? Is there a back/side entrance or alleyway or anything? As a cop, he's obviously looking for any sign that there might be people trying to conceal their presence. Listen/Spot = [URL="http://invisiblecastle.com/roller/view/2333992/"]25[/URL]! Man, where were you where I was dodging flaming ethanol earlier ;) [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[d20 Apocalypse] After the Blast IC
Top