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<blockquote data-quote="Andur" data-source="post: 2329555" data-attributes="member: 27898"><p>Ok, after having read and re-read the book, my likes, dislikes, and questions:</p><p></p><p>Liked: </p><p></p><p>From Twilight 2000 to Planet of the Apes one can pretty much use the rules within to "create" the feel of the campaign with rules which intermesh well with d20 Modern.</p><p></p><p>Barter system of TU's and parts. (Though Why in the world would a PC ever barter on such a scewed curve? or maybe better stated: How do NPC's ever trade with each other if the initial attitude is "give me double"?) </p><p></p><p>Vehicle Modifications (for those don't have it think Mad Max, Road Warrior, etc.) and good for any modern setting to boot. (Want to make an Anaheim custom job, rules are here, guerrilla modifications, monster trucks and more.)</p><p></p><p>Templates, very nice suitable for any "base" setting.</p><p></p><p>The differences in the settings, even though none of them exactly "fits the bill" there is not much overlap between them.</p><p></p><p>Disliked: </p><p></p><p>Reasoning for loss of Craft (Chemical) skill. It sorta "conflicts" with the fact there is still gasoline available which is quite a it harder to safely refine than it is to make blackpowder.</p><p></p><p>Radiation, didn't like it in d20 Future and still don't like it here.</p><p>___________________________________________________________</p><p></p><p>Overall it was a great value for the money. Above you mentioned Web Enhancements, do you know if it is going to be a one off deal or will it be supported a tad bit more than the core book was in regards to WE. Congrats on a well written and developed product.</p></blockquote><p></p>
[QUOTE="Andur, post: 2329555, member: 27898"] Ok, after having read and re-read the book, my likes, dislikes, and questions: Liked: From Twilight 2000 to Planet of the Apes one can pretty much use the rules within to "create" the feel of the campaign with rules which intermesh well with d20 Modern. Barter system of TU's and parts. (Though Why in the world would a PC ever barter on such a scewed curve? or maybe better stated: How do NPC's ever trade with each other if the initial attitude is "give me double"?) Vehicle Modifications (for those don't have it think Mad Max, Road Warrior, etc.) and good for any modern setting to boot. (Want to make an Anaheim custom job, rules are here, guerrilla modifications, monster trucks and more.) Templates, very nice suitable for any "base" setting. The differences in the settings, even though none of them exactly "fits the bill" there is not much overlap between them. Disliked: Reasoning for loss of Craft (Chemical) skill. It sorta "conflicts" with the fact there is still gasoline available which is quite a it harder to safely refine than it is to make blackpowder. Radiation, didn't like it in d20 Future and still don't like it here. ___________________________________________________________ Overall it was a great value for the money. Above you mentioned Web Enhancements, do you know if it is going to be a one off deal or will it be supported a tad bit more than the core book was in regards to WE. Congrats on a well written and developed product. [/QUOTE]
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