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d20 Apocalypse: Vault 52 (Updated 10-25)
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<blockquote data-quote="Falkus" data-source="post: 2607548" data-attributes="member: 22634"><p>A week later</p><p>The team was on various assignments around the vault. The more technically inclined members were in the Vault Control Center, working with the Zax 1.1 AI supercomputer. This mostly entailed switching out magnetic tape reels. The team had the car secret, and was working on repairing it. A part to fix the computer/engine interface had been ordered from the vault’s fabrication facilities. The fusion cell in the mine’s generator had been salvaged to power it. All that was left to do was find some tires.</p><p></p><p>Then the intercom sounded. “Security team six, report to the briefing room immediately.”</p><p></p><p>Hef, Quinn, Beef, Gunther, Grey and Larif wound their way through the vault, and eventually gathered in the briefing room. Security Chief Helena was already there, a scowl on her face, as usual.</p><p></p><p>“We got a problem,” she stated, once everybody was seated.</p><p></p><p>“Not more cockroaches,” Grey said, groaning.</p><p></p><p>“No, worse,” she replied. “Earlier today, one of scout patrols spotted a caravan of outsiders setting up camp several miles west of here. We don’t know who they are or what they’re up to. That’s your job.”</p><p></p><p>“What do you mean?” asked Larif. He was new to the team, after transferring out of the Vault Morale corps. He was looking for some more excitement.</p><p></p><p>“We’ve got some disguises for you. We want you guys to circle around, and find out what they’re up to. Make contact if you have to, but do not let on that you’re from a vault, and especially don’t let them know where we are.”</p><p></p><p>“And kill them?” asked Hef, eagerly.</p><p></p><p>“NO!” snapped Helena at Hef, her patience wearing thin with the borderline sociopathic mad scientist. “If they’re a threat to the vault, come back here, and then we figure out what to do with them. If you kill a bunch of innocent travelers in this region, you’ll draw the attention of outsiders.”</p><p></p><p>“What if they shoot first?” asked Gunther, as he slid a clip into a glock he’d been given by the armory a few day’s ago.</p><p></p><p>“Then use your best judgment. There’s a lot of them, I doubt you could kill them all in a straight up fight. If you they chase you, do not lead them back here, no matter what.”</p><p></p><p>“So-” Hef started to say.</p><p></p><p>“Stow it, and get a move on,” Helena ordered, not interested in whatever Hef had to say. “The armory officer has got your disguises and ammo.”</p></blockquote><p></p>
[QUOTE="Falkus, post: 2607548, member: 22634"] A week later The team was on various assignments around the vault. The more technically inclined members were in the Vault Control Center, working with the Zax 1.1 AI supercomputer. This mostly entailed switching out magnetic tape reels. The team had the car secret, and was working on repairing it. A part to fix the computer/engine interface had been ordered from the vault’s fabrication facilities. The fusion cell in the mine’s generator had been salvaged to power it. All that was left to do was find some tires. Then the intercom sounded. “Security team six, report to the briefing room immediately.” Hef, Quinn, Beef, Gunther, Grey and Larif wound their way through the vault, and eventually gathered in the briefing room. Security Chief Helena was already there, a scowl on her face, as usual. “We got a problem,” she stated, once everybody was seated. “Not more cockroaches,” Grey said, groaning. “No, worse,” she replied. “Earlier today, one of scout patrols spotted a caravan of outsiders setting up camp several miles west of here. We don’t know who they are or what they’re up to. That’s your job.” “What do you mean?” asked Larif. He was new to the team, after transferring out of the Vault Morale corps. He was looking for some more excitement. “We’ve got some disguises for you. We want you guys to circle around, and find out what they’re up to. Make contact if you have to, but do not let on that you’re from a vault, and especially don’t let them know where we are.” “And kill them?” asked Hef, eagerly. “NO!” snapped Helena at Hef, her patience wearing thin with the borderline sociopathic mad scientist. “If they’re a threat to the vault, come back here, and then we figure out what to do with them. If you kill a bunch of innocent travelers in this region, you’ll draw the attention of outsiders.” “What if they shoot first?” asked Gunther, as he slid a clip into a glock he’d been given by the armory a few day’s ago. “Then use your best judgment. There’s a lot of them, I doubt you could kill them all in a straight up fight. If you they chase you, do not lead them back here, no matter what.” “So-” Hef started to say. “Stow it, and get a move on,” Helena ordered, not interested in whatever Hef had to say. “The armory officer has got your disguises and ammo.” [/QUOTE]
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d20 Apocalypse: Vault 52 (Updated 10-25)
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