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<blockquote data-quote="Emiricol" data-source="post: 2241155" data-attributes="member: 469"><p>I have to apologize for being less than polite before (it was not warranted), but still I think you are incorrect. However - if you don't like merchants selling potable water, I'd be absolutely amazed beyond words if you were the first DM to tweak a setting for their own preferences, and ultimately that's a tiny change to make. The price of normal water isn't actually in the book, so presumably it's common enough that it wasn't felt necessary anyway, even default... So just remove the Clean water clans.</p><p></p><p>I assume there were other issues you had with DW, that being such a small issue, but I have to remember you were talking about the original Darwins World - which I had some issues with myself, though it showed tremendous promise.</p><p></p><p>Meanwhile, back to D20 Apoc - I like the way DW handled mutations but they only have 20 pages on it. If D20Future/D20Apocalypse together have a better mutation system, I think I'll probably just drop that into my games.</p></blockquote><p></p>
[QUOTE="Emiricol, post: 2241155, member: 469"] I have to apologize for being less than polite before (it was not warranted), but still I think you are incorrect. However - if you don't like merchants selling potable water, I'd be absolutely amazed beyond words if you were the first DM to tweak a setting for their own preferences, and ultimately that's a tiny change to make. The price of normal water isn't actually in the book, so presumably it's common enough that it wasn't felt necessary anyway, even default... So just remove the Clean water clans. I assume there were other issues you had with DW, that being such a small issue, but I have to remember you were talking about the original Darwins World - which I had some issues with myself, though it showed tremendous promise. Meanwhile, back to D20 Apoc - I like the way DW handled mutations but they only have 20 pages on it. If D20Future/D20Apocalypse together have a better mutation system, I think I'll probably just drop that into my games. [/QUOTE]
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