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d20 backlash??
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<blockquote data-quote="barsoomcore" data-source="post: 2044701" data-attributes="member: 812"><p>And, after hanging out on rpg.net for a while, if the urge to swing a stick becomes overwhelming, well, nobody over here will blame you....</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Quoted for truth. I think I got pretty lucky with my <em><strong>Hot Pursuit</strong></em> product -- it's a product that makes any d20 game better, and nobody had done something in that space yet. It was only a matter of time, and I have to admit I felt a lot of pressure to get it out quickly before somebody beat me out the gate.</p><p></p><p>But there's a staggering amount of stuff out there that is just so completely worthless to me I find it amazing anyone thought producing it was a good idea. Then again, this is an industry where a great deal of the production is being done basically by hobbyists without business plans, so much of the available product literally represents one person's idea of what would be cool or profitable.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 2044701, member: 812"] And, after hanging out on rpg.net for a while, if the urge to swing a stick becomes overwhelming, well, nobody over here will blame you.... :D Quoted for truth. I think I got pretty lucky with my [i][b]Hot Pursuit[/b][/i] product -- it's a product that makes any d20 game better, and nobody had done something in that space yet. It was only a matter of time, and I have to admit I felt a lot of pressure to get it out quickly before somebody beat me out the gate. But there's a staggering amount of stuff out there that is just so completely worthless to me I find it amazing anyone thought producing it was a good idea. Then again, this is an industry where a great deal of the production is being done basically by hobbyists without business plans, so much of the available product literally represents one person's idea of what would be cool or profitable. [/QUOTE]
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