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d20 backlash??
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<blockquote data-quote="der_kluge" data-source="post: 2061897" data-attributes="member: 945"><p>Someone with some free time needs to do this analysis, it would be interesting.</p><p></p><p>Take a list of all the d20 products created over the last few years, and sort them into categories:</p><p></p><p>modules</p><p>Supplements to the core rules</p><p>variations on the core rules</p><p>new settings</p><p>expansions on new settings</p><p></p><p>Modules is self-explanatory. Included here would be anything that didn't attempt to change the rules, just gave the people ways to play the existing game. Supplements would be additions to the core rules, like new spells, or new feats, but no rule modifications. Any alternative rules would be variations. New settings would be just that, and the last one is self-explanatory.</p><p></p><p>It would be interesting to see how many "variations on the core rules" there were versus supplements on the core rules. Someone earlier talked about d20 publishers' attempts at revising the d20 system through a myriad of rules expansions and variations. For example, I could play the game with "Buy the Numbers", "Artificer's Handbook", and "Elements of Magic" and end up with a game that looks almost nothing like d20.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 2061897, member: 945"] Someone with some free time needs to do this analysis, it would be interesting. Take a list of all the d20 products created over the last few years, and sort them into categories: modules Supplements to the core rules variations on the core rules new settings expansions on new settings Modules is self-explanatory. Included here would be anything that didn't attempt to change the rules, just gave the people ways to play the existing game. Supplements would be additions to the core rules, like new spells, or new feats, but no rule modifications. Any alternative rules would be variations. New settings would be just that, and the last one is self-explanatory. It would be interesting to see how many "variations on the core rules" there were versus supplements on the core rules. Someone earlier talked about d20 publishers' attempts at revising the d20 system through a myriad of rules expansions and variations. For example, I could play the game with "Buy the Numbers", "Artificer's Handbook", and "Elements of Magic" and end up with a game that looks almost nothing like d20. [/QUOTE]
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