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D20 Black Company conversions/ideas sought
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<blockquote data-quote="hellbender" data-source="post: 723349" data-attributes="member: 795"><p>I totally agree on your angle with spells and magic. And although I see what you are saying with magic, higher level magic, and the setting, I see it all from another angle. A player party I can see maybe casually encountering the Black COmpany itself or not even at all. Maybe they encounter the aftermath, or maybe they are working for another Taken, running alongside the Company. </p><p> </p><p> I have never seen a themed setting as a world in which players have to encounter the main protagonists from the novels. Why roleplay in Middle-Earth, or Mega-City One? Why play in the setting of Conan? Or the Forgotten Realms? Why roleplay in the worlds of Elric, or Fafhrd and the Gray Mouser? The storylines are already there, the heavies are untouchable without altering the story. People play in campaign worlds for the flavor of the world. Sure, you can alter the storyline as well, place the PCs as main members of the Black Company, and what is wrong with that? Anytime a new Judge walks MC-1 the storyline ceases to be the same, and the setting belongs to the DM, GM, Storyteller.</p><p></p><p></p><p>h.</p></blockquote><p></p>
[QUOTE="hellbender, post: 723349, member: 795"] I totally agree on your angle with spells and magic. And although I see what you are saying with magic, higher level magic, and the setting, I see it all from another angle. A player party I can see maybe casually encountering the Black COmpany itself or not even at all. Maybe they encounter the aftermath, or maybe they are working for another Taken, running alongside the Company. I have never seen a themed setting as a world in which players have to encounter the main protagonists from the novels. Why roleplay in Middle-Earth, or Mega-City One? Why play in the setting of Conan? Or the Forgotten Realms? Why roleplay in the worlds of Elric, or Fafhrd and the Gray Mouser? The storylines are already there, the heavies are untouchable without altering the story. People play in campaign worlds for the flavor of the world. Sure, you can alter the storyline as well, place the PCs as main members of the Black Company, and what is wrong with that? Anytime a new Judge walks MC-1 the storyline ceases to be the same, and the setting belongs to the DM, GM, Storyteller. h. [/QUOTE]
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