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d20 Blackmoor - Worth buying?
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<blockquote data-quote="Nisarg" data-source="post: 1747446" data-attributes="member: 19893"><p>The way I see it there were two potential "mission statements" they could have made for the Blackmoor setting:</p><p></p><p>Number 1: "Blackmoor is the oldest D&D setting. Its an exciting classic fantasy world".</p><p></p><p>Number 2: "Blackmoor is the oldest D&D setting. Its an exciting classic fantasy world, that has been radically affected by the discovery of an ancient alien spacecraft, which has had an impact in this fantasy medieval society's culture and technology, giving lots of opportunity for play that differs from the standard of D&D fantasy settings".</p><p></p><p>The number 2 option doesn't take away anything, instead it adds a factor that makes Blackmoor unique.</p><p></p><p>There's also a world of difference from taking the futuristic stuff from D20 future or Travller or SW or whatever and adding it to your fantasy setting (I could do that with the Realms or Eberron, if I wanted to), and having the tech in the actual setting itself, detailing how this ancient spaceship has affected the course of Blackmoor's history and its culture to date. Just tacking it on at the end is not the same thing, not by a longshot.</p><p></p><p>Nisarg</p></blockquote><p></p>
[QUOTE="Nisarg, post: 1747446, member: 19893"] The way I see it there were two potential "mission statements" they could have made for the Blackmoor setting: Number 1: "Blackmoor is the oldest D&D setting. Its an exciting classic fantasy world". Number 2: "Blackmoor is the oldest D&D setting. Its an exciting classic fantasy world, that has been radically affected by the discovery of an ancient alien spacecraft, which has had an impact in this fantasy medieval society's culture and technology, giving lots of opportunity for play that differs from the standard of D&D fantasy settings". The number 2 option doesn't take away anything, instead it adds a factor that makes Blackmoor unique. There's also a world of difference from taking the futuristic stuff from D20 future or Travller or SW or whatever and adding it to your fantasy setting (I could do that with the Realms or Eberron, if I wanted to), and having the tech in the actual setting itself, detailing how this ancient spaceship has affected the course of Blackmoor's history and its culture to date. Just tacking it on at the end is not the same thing, not by a longshot. Nisarg [/QUOTE]
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