Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
d20 Blackmoor - Worth buying?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Melan" data-source="post: 1749005" data-attributes="member: 1713"><p>To add to the chorus, I understand Nisarg's points. It seems to me that Goodman Games decided to play safe and presented Blackmoor as a "setting just like other D&D settings, except this was created in 1972". It is also understandable - it seems that the <em>majority</em> of the fans today do not care to mix science fiction and fantasy like people did in the old days (remember, practically all OD&D settings had high tech - BM had it, Tékumel had it, the Wilderlands had it and Greyhawk had it). From this viewpoint, the decision is almost rational. But.</p><p></p><p>But given the glut of "it is like D&D except elves are blue and there are flying octopus people" settings, the crowdedness of the d20 market, could it have been more successful - not to mention more fun - to put out Blackmoor as a setting which <strong>embraced</strong> the weird and offbeat elements and differentiated itself from the others in a big way? That way, the potential audience might have been smaller but a lot more enthusiastic. Had I been doing this, I would have plastered it all over the wall. "In our world, there are <span style="font-size: 26px"><strong>LASERS</strong></span>!!! And you can kill <span style="font-size: 26px"><strong><span style="color: DarkGreen">GIANT FROGS</span></strong></span> with them!!!! In fallen spaceships! Your main enemy is The Egg of Coot, a superintelligent blob who rules over a quasi-technological empire!"</p><p></p><p>Take my example: those who know me also know that I love... no, <em>worship</em> both laser rifles and <span style="font-size: 26px"><strong><span style="color: DarkGreen">GIANT FROGS</span></strong></span> in the context of fantasy gaming. Hell, my Wilderlands campaign even has vast, irradiated nucular wastelands surrounding it from both the east and the west! I would have loved to add BM to the world - okay, I already have, I was just waiting for more juicy details. Now, with these lukewarm reviews, I am taking a wait and see approach... I am not really interested in d20 stats (as I neither play nor DM it anymore), I can do without new prestige classes - I wanted more on what makes Blackmoor <em>different</em> instead of why it is like another fantasy millieu. I still want to buy this (curious what Dave was up to in the last, oh, 20 years), it just went from "Must. Buy. Now." to "Well, I will order that cheap copy of Dark Tower and a Basic D&D set that has all the dice plus the crayon and those... and then it is on to Blackmoor, unless something else distracts me."</p><p></p><p>More's the pity. I am still open to supplements that are purely about lasers and such things. Modules would be even better. And the less crunch, the better.</p></blockquote><p></p>
[QUOTE="Melan, post: 1749005, member: 1713"] To add to the chorus, I understand Nisarg's points. It seems to me that Goodman Games decided to play safe and presented Blackmoor as a "setting just like other D&D settings, except this was created in 1972". It is also understandable - it seems that the [I]majority[/I] of the fans today do not care to mix science fiction and fantasy like people did in the old days (remember, practically all OD&D settings had high tech - BM had it, Tékumel had it, the Wilderlands had it and Greyhawk had it). From this viewpoint, the decision is almost rational. But. But given the glut of "it is like D&D except elves are blue and there are flying octopus people" settings, the crowdedness of the d20 market, could it have been more successful - not to mention more fun - to put out Blackmoor as a setting which [B]embraced[/B] the weird and offbeat elements and differentiated itself from the others in a big way? That way, the potential audience might have been smaller but a lot more enthusiastic. Had I been doing this, I would have plastered it all over the wall. "In our world, there are [SIZE=7][B]LASERS[/B][/SIZE]!!! And you can kill [SIZE=7][B][COLOR=DarkGreen]GIANT FROGS[/COLOR][/B][/SIZE] with them!!!! In fallen spaceships! Your main enemy is The Egg of Coot, a superintelligent blob who rules over a quasi-technological empire!" Take my example: those who know me also know that I love... no, [i]worship[/i] both laser rifles and [SIZE=7][B][COLOR=DarkGreen]GIANT FROGS[/COLOR][/B][/SIZE] in the context of fantasy gaming. Hell, my Wilderlands campaign even has vast, irradiated nucular wastelands surrounding it from both the east and the west! I would have loved to add BM to the world - okay, I already have, I was just waiting for more juicy details. Now, with these lukewarm reviews, I am taking a wait and see approach... I am not really interested in d20 stats (as I neither play nor DM it anymore), I can do without new prestige classes - I wanted more on what makes Blackmoor [I]different[/I] instead of why it is like another fantasy millieu. I still want to buy this (curious what Dave was up to in the last, oh, 20 years), it just went from "Must. Buy. Now." to "Well, I will order that cheap copy of Dark Tower and a Basic D&D set that has all the dice plus the crayon and those... and then it is on to Blackmoor, unless something else distracts me." More's the pity. I am still open to supplements that are purely about lasers and such things. Modules would be even better. And the less crunch, the better. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
d20 Blackmoor - Worth buying?
Top