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d20 bubble bust?- High Prices, too many books
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<blockquote data-quote="BryonD" data-source="post: 1563086" data-attributes="member: 957"><p>I have seen an aspect of this.</p><p>The game store near me that I shopped at for 20 years had 2 of virtually everything right after the D20 system started out. The good stuff vanished in an instant and the junk sat there. Months and years ticked by and the junk still sat there, taking up shelf space. (The store owner not figuring out to liquidate is a separate matter) Anyway, it became obvious that they were afraid to invest in more D20 product after a while, so I learned that I could never find anything I wanted there because they would not stock it.</p><p>A couple months ago they went under. I have no idea if this has anything to do with why, but it seesm so to me.</p><p></p><p>On the other hand, you may be discounting the "cool and fun" factor. Joe Average and Jim Cool are publishing because it is fun to write the stuff anyway. I think most games companies seem to fail to accept that there is going to be less potential compensation for doing stuff that a lot of the consumer base likes to do themselves. Obviously, there is still the tedious day-to-day business stuff there, and the companies that neglect that will fail quickly. But these exist in boring businesses as well. Joe Average isn't out there writing financial reference books as a form of fun. So that doesn't chip away from the demand side of the marketplace as it does in gaming.</p></blockquote><p></p>
[QUOTE="BryonD, post: 1563086, member: 957"] I have seen an aspect of this. The game store near me that I shopped at for 20 years had 2 of virtually everything right after the D20 system started out. The good stuff vanished in an instant and the junk sat there. Months and years ticked by and the junk still sat there, taking up shelf space. (The store owner not figuring out to liquidate is a separate matter) Anyway, it became obvious that they were afraid to invest in more D20 product after a while, so I learned that I could never find anything I wanted there because they would not stock it. A couple months ago they went under. I have no idea if this has anything to do with why, but it seesm so to me. On the other hand, you may be discounting the "cool and fun" factor. Joe Average and Jim Cool are publishing because it is fun to write the stuff anyway. I think most games companies seem to fail to accept that there is going to be less potential compensation for doing stuff that a lot of the consumer base likes to do themselves. Obviously, there is still the tedious day-to-day business stuff there, and the companies that neglect that will fail quickly. But these exist in boring businesses as well. Joe Average isn't out there writing financial reference books as a form of fun. So that doesn't chip away from the demand side of the marketplace as it does in gaming. [/QUOTE]
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