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d20 bubble bust?- High Prices, too many books
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<blockquote data-quote="Lokishadow" data-source="post: 1563773" data-attributes="member: 19090"><p><strong>Not Burst, but...</strong></p><p></p><p>...Oversaturated.  That's a good way to put it, whoever beat me to it.  </p><p></p><p>The big problem?  In my opinion?  OGL</p><p></p><p>That's right, the Open Gaming License.  I found two different d20 Modern Martial Arts handbooks, and they were both essentially the same, just reworded to avoid plagarism.  I bought neither.</p><p></p><p>The problem with OGL is the same thing that's good about it:  Anyone can publish anything d20 without special dispensation from WotC.  Specific stipulations within the OGL 1.0a (as I understand it, you lawyers out there feel free to correct me) allow the reprinting of <strong>ANY RULE</strong>, but not any sort of original creative subject matter...such as the name of the feat, spell, item, etc.  The result is, not purely by coincedence, the same thing can get published with a different "flavor" a dozen times, and anyone can reprint anyone else's rules material.  So, take "Fireball" and call it "Blast of Flaming Doom" and viola!  a "new spell!"  Same stats and everything, but, oh!  the name is DIFFERENT!!</p><p></p><p>Whoopee for ye.</p><p></p><p>I personally think that WotC needs to revise the OGL, just to reduce the market saturation.  Yeah, it was a great marketing strategy, but I'm getting tired of "Elf 59.713b Player's Guidebook" or "How to Kung-Fu Your DM v.173.956x."  </p><p></p><p>There is one thing coming from Mongoose that I'm going to buy, even if it is up in the astronomical $50 bracket:  Lone Wolf.  I cut my teeth on Lone Wolf books, and I've dreamed of playing a Kai Monk since I picked up my first D&D book.  </p><p></p><p>Incedentally, why are they called "ocean monks?"  Kai means ocean or sea in Japanese.</p></blockquote><p></p>
[QUOTE="Lokishadow, post: 1563773, member: 19090"] [b]Not Burst, but...[/b] ...Oversaturated. That's a good way to put it, whoever beat me to it. The big problem? In my opinion? OGL That's right, the Open Gaming License. I found two different d20 Modern Martial Arts handbooks, and they were both essentially the same, just reworded to avoid plagarism. I bought neither. The problem with OGL is the same thing that's good about it: Anyone can publish anything d20 without special dispensation from WotC. Specific stipulations within the OGL 1.0a (as I understand it, you lawyers out there feel free to correct me) allow the reprinting of [B]ANY RULE[/B], but not any sort of original creative subject matter...such as the name of the feat, spell, item, etc. The result is, not purely by coincedence, the same thing can get published with a different "flavor" a dozen times, and anyone can reprint anyone else's rules material. So, take "Fireball" and call it "Blast of Flaming Doom" and viola! a "new spell!" Same stats and everything, but, oh! the name is DIFFERENT!! Whoopee for ye. I personally think that WotC needs to revise the OGL, just to reduce the market saturation. Yeah, it was a great marketing strategy, but I'm getting tired of "Elf 59.713b Player's Guidebook" or "How to Kung-Fu Your DM v.173.956x." There is one thing coming from Mongoose that I'm going to buy, even if it is up in the astronomical $50 bracket: Lone Wolf. I cut my teeth on Lone Wolf books, and I've dreamed of playing a Kai Monk since I picked up my first D&D book. Incedentally, why are they called "ocean monks?" Kai means ocean or sea in Japanese. [/QUOTE]
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