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d20 Call of Cthulhu
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<blockquote data-quote="Assenpfeffer" data-source="post: 897396" data-attributes="member: 9061"><p>CoC d20 is a very touchy subject in my group - we have a couple of guys who are big fans of the classic version and get all agitated when the subject of d20 Cthulhu comes up.</p><p></p><p>I think it's an excellent product - and it'd be ideal for running non-Lovecraftian horror games, like, say, Buffy or All Flesh Must be Eaten. (I much prefer it over Eden's Buffy RPG.) Nevertheless, I wouldn't run Lovecraftian horror with it - I prefer the simpler BRP system for that, since so much of what CoC is about is atmosphere, mood and the ultimately fragile nature of characters. I think those things are better conveyed to the players with the BRP system. In addition, I believe that the level system as it's used in baseline d20 (including D&D and CoC) is frankly incompatible with traditional CoC character design. (There's an easy fix for that, though - just set level at wherever you think the competency level of the PCs ought to be - and never give out experience again. Occasionally grant characters a skill rank or two instead.)</p><p></p><p>I've got both Dunwich and Arkham. Both are very well-done, but I agree with haiiro in that I don't think either book is an ideal first pickup for the Cthluhu neophyte. I'd say pick up some of the BRP adventures and convert them - it's easy enough to do on the fly (and if you're reluctant to do that, there's guidelines in the GM Pack) and they are usually very good adventures. I know one guy who ran the entire <em>Beyond the Moutains of Madness</em> campaign - twice - while converting it in-game as he went. It ain't hard.</p></blockquote><p></p>
[QUOTE="Assenpfeffer, post: 897396, member: 9061"] CoC d20 is a very touchy subject in my group - we have a couple of guys who are big fans of the classic version and get all agitated when the subject of d20 Cthulhu comes up. I think it's an excellent product - and it'd be ideal for running non-Lovecraftian horror games, like, say, Buffy or All Flesh Must be Eaten. (I much prefer it over Eden's Buffy RPG.) Nevertheless, I wouldn't run Lovecraftian horror with it - I prefer the simpler BRP system for that, since so much of what CoC is about is atmosphere, mood and the ultimately fragile nature of characters. I think those things are better conveyed to the players with the BRP system. In addition, I believe that the level system as it's used in baseline d20 (including D&D and CoC) is frankly incompatible with traditional CoC character design. (There's an easy fix for that, though - just set level at wherever you think the competency level of the PCs ought to be - and never give out experience again. Occasionally grant characters a skill rank or two instead.) I've got both Dunwich and Arkham. Both are very well-done, but I agree with haiiro in that I don't think either book is an ideal first pickup for the Cthluhu neophyte. I'd say pick up some of the BRP adventures and convert them - it's easy enough to do on the fly (and if you're reluctant to do that, there's guidelines in the GM Pack) and they are usually very good adventures. I know one guy who ran the entire [i]Beyond the Moutains of Madness[/i] campaign - twice - while converting it in-game as he went. It ain't hard. [/QUOTE]
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